Enhanced zoom target selection to better support parent windows in desktop mode and improved menu popup zoom refresh. Updated setup.css to refine layout, scrolling, and visual effects, including better handling for small screen heights and improved sticky footer appearance.
Adds explicit AppUserModelID for Windows, robust single-instance and protocol URL handling, and protocol registration for http/https in package.json. Enhances default browser logic to handle OS-specific requirements, provides user feedback in the setup UI, and allows opening system settings for default browser selection. Updates preload and renderer logic to support these changes.
Updated getPortableDataPath to prefer storing 'user-data' in Documents/My Games/<AppName>, with a fallback to the app directory if necessary. This enhances data portability and aligns with common user data storage conventions.
Introduces a multi-step onboarding process for first-time users, including theme selection and default browser setup. Adds setup.html, setup.js, and setup.css for the new UI, updates main.js and preload.js to support onboarding logic and IPC handlers, and adjusts theme-manager.js for correct theme directory resolution.
Introduces a BrowserView-based tab management system for desktop mode, replacing webview elements for tab content. Adds IPC handlers and state management for creating, activating, destroying, and communicating with BrowserViews. Implements an overlay menu popup window for tab actions and zoom controls. Updates renderer UI to use a dedicated view host container, and refactors tab creation and navigation logic to use BrowserViews. Improves focus styling in CSS and updates preload and IPC messaging to support BrowserView contexts.
Enhanced directional navigation logic to prioritize active tab panel content when moving from tab links, improving keyboard and controller accessibility. Added robust D-pad detection for gamepads, supporting both button and axis-based D-pads for broader controller compatibility. Updated settings tab logic to allow ArrowDown/ArrowRight to move focus from tabs to the active panel, with global fallback for improved accessibility.
Introduces UI buttons for adding bookmarks and current page bookmarks in bigpicture.html. Implements bookmark creation, editing, and saving logic in bigpicture.js, including OSK integration for bookmark input, persistent storage support, and improved rendering of bookmark tiles.
Implemented search history tracking and display using localStorage, with options to clear history from the settings page. Replaced the display scale slider with interactive zoom controls and preset buttons, applying zoom changes immediately. Updated styles and HTML structure to support these new features.
Refactors tab history management to prevent duplicate entries and ensure correct navigation for internal nebula:// pages. Updates back/forward navigation to use custom history tracking, properly converting between home and webview tabs, and disables navigation buttons based on history state instead of webview methods.
Adds an onerror handler to tab favicon images to hide them if the favicon fails to load, improving the appearance of tabs with missing or broken favicon URLs.
Revamps the 404.html page with a modern dark-themed design, enhanced layout, and improved messaging. Adds responsive styles, a prominent error icon, clearer action buttons, and displays the attempted URL. Refactors JavaScript for better navigation handling and integration with Electron or parent window messaging.
Replaces all occurrences of the 'browser://' internal URL scheme with 'nebula://' across main process, plugin manager, and renderer files. This change standardizes the internal page scheme to 'nebula://' for improved clarity and branding.
Revamps the settings page with improved layout, modernized CSS, and enhanced accessibility, including new layout helpers, better grouping, and consistent styling. Updates Electron from v39.2.7 to v40.0.0 in dependencies. Adds dynamic theme application to the settings page, ensuring user-selected themes are reflected immediately.
Revamps the Electron update section in settings with a new UI, status banner, and clearer messaging. The updater logic is now only available in development mode; the main process disables update attempts in packaged builds. Updates to the renderer and main process ensure users on Steam or packaged builds are informed that updates are handled externally, while developers can check and install Electron updates during development.
Removed unconditional CSS zoom call that was causing zoom to be applied
twice (Electron zoom + CSS zoom), resulting in squared scaling values.
Now correctly uses Electron zoom as primary with CSS as fallback only.
Portable mode now works on Windows, macOS, and Linux, storing user data in a 'user-data' folder within the app directory by default. The mode is enabled by default and can be disabled via NEBULA_PORTABLE=0. All file operations for history and search data now respect portable mode, using secure file writes where appropriate. Updated .gitignore and package.json to exclude portable data from versioning and packaging. Also fixed Bing icon filename case in home.html.
Adds a frameless window with custom title bar controls for Windows, including minimize, maximize/restore, and close buttons. Refactors theme color application to use CSS variables and color-mix for improved consistency and dynamic theming across home, settings, and main UI. Updates renderer and styles to support the new title bar, platform detection, and improved color handling. No changes to lock files.
Big Picture Mode now launches in the main application window instead of a separate Electron window. This reduces resource usage, prevents SteamOS desktop mode conflicts, and enables seamless switching between Desktop and Big Picture modes. Updated documentation, main process logic, and preload API to reflect the new architecture.
Simplified the cleanup logic for Steam callback pump by removing unnecessary try-catch and optional chaining. The cleanup is now directly registered after requiring Electron modules.
Updated main.js to better manage Steam Input environment variables, explicitly initialize and shutdown Steam Input, and regularly pump Steam callbacks to ensure proper controller support. Enhanced README-STEAM.md with detailed instructions for configuring Steam Input on Windows, Linux, and Steam Deck, including guidance for software/app limitations and launch options.
Adds environment variable setup and early gamepad initialization to main.js and preload.js to ensure native controller support on Steam Deck and SteamOS. Updates README-STEAM.md and BIG_PICTURE_MODE.md with detailed instructions for disabling Steam Input emulation and troubleshooting. Introduces start-steamdeck.sh launcher script to automate environment configuration for Steam Deck users.
Introduces a Steam Input bridge using steamworks.js, enabling native controller support in Big Picture Mode and on Steam Deck. Adds a new steam-input-manager.js module, integrates IPC handlers in main.js, exposes a steamInputAPI in preload.js, and updates bigpicture.js to use Steam Input when available with fallback to legacy Gamepad API. Updates dependencies and scripts in package.json for Steam Deck and Big Picture profiles.