Files
Commonwealth-Online-Public/docs/research/existing-projects.md
T
andrew 8dfec0a4b3 Rename project to Commonwealth Online
Replace occurrences of "Fallout 4 Together" with "Commonwealth Online" across docs and testing guidance. Add Interface assets and tooling: MainMenu/Pipboy SWFs, translation/fonts, exported scripts (Interface/exported/scripts/MainMenu.as) and a PATCH_MainMenu_Multiplayer.md describing how to add a Multiplayer menu entry that calls root.f4se.plugins.commonwealthOnline.openManager(). Also add build/run batch scripts and apply assorted updates to README, plugin, server and protocol documentation/source to align with the rename and UI changes.
2026-06-07 16:22:50 +12:00

24 lines
522 B
Markdown

# Existing Projects Research
This file is for notes on existing Bethesda multiplayer projects and experiments.
## Research Targets
- Skyrim Together
- NV:MP
- VaultMP
- F4MP attempts
- Other Fallout 4 multiplayer experiments
## Research Questions
- How did they handle remote player actors?
- How did they handle cell changes?
- How did they handle quest state?
- What systems were impossible or unstable?
- What parts are useful references for Commonwealth Online?
## Notes
Add findings here as research develops.