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Commonwealth-Online-Public/docs/protocol.md
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2026-05-30 18:13:54 +12:00

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Protocol Overview

The Fallout 4 Together protocol defines the messages sent between Fallout 4 clients and the external server.

Early versions should stay simple and easy to debug.

Early Design

The first version can use human-readable packets during testing.

Long-term versions may move to a binary protocol if performance becomes a problem.

First Required Messages

  • welcome
  • transform
  • disconnect
  • ping
  • pong

Main Rule

The protocol should be testable outside Fallout 4 before it is used inside the F4SE plugin.