# Protocol Overview The Fallout 4 Together protocol defines the messages sent between Fallout 4 clients and the external server. Early versions should stay simple and easy to debug. ## Early Design The first version can use human-readable packets during testing. Long-term versions may move to a binary protocol if performance becomes a problem. ## First Required Messages - `welcome` - `transform` - `disconnect` - `ping` - `pong` ## Main Rule The protocol should be testable outside Fallout 4 before it is used inside the F4SE plugin.