23 lines
446 B
C++
23 lines
446 B
C++
#pragma once
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#include "RE/N/NiPoint3.h"
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namespace RE
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{
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class PlayerCoverData
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{
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public:
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enum class PEEK_STATE : std::int32_t;
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// members
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NiPoint3 coverLocation; // 00
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NiPoint3 peekLocation; // 0C
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float peekTimer; // 18
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float updateTimer; // 2C
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float blockedTimer; // 20
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PEEK_STATE peekState; // 24
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bool gunBlocked; // 28
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};
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static_assert(sizeof(PlayerCoverData) == 0x2C);
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}
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