Files
NebulaBrowser/portable-data.js
T
andrew 48ae196c4c Improve portable data path resolution logic
Updated getPortableDataPath to prefer storing 'user-data' in Documents/My Games/<AppName>, with a fallback to the app directory if necessary. This enhances data portability and aligns with common user data storage conventions.
2026-01-21 10:23:53 +13:00

378 lines
12 KiB
JavaScript

/**
* Portable Data Manager for Nebula Browser
*
* Handles portable user data storage for all platforms (Windows, macOS, Linux).
* Data is stored in a 'user-data' folder within the application directory,
* keeping all user data local to the compiled project.
*
* Security considerations:
* - Data is stored with restricted permissions (0700 for directories, 0600 for files on Unix)
* - Path validation prevents directory traversal attacks
* - Portable mode is enabled by default on all platforms
* - Can be disabled via NEBULA_PORTABLE=0 environment variable
*/
const { app } = require('electron');
const fs = require('fs');
const path = require('path');
const os = require('os');
class PortableDataManager {
constructor() {
this._isPortable = null;
this._portableDataPath = null;
this._initialized = false;
}
/**
* Get the application's root directory
* Works for both development and packaged builds
*/
_getAppRootDir() {
// In packaged app, process.resourcesPath points to resources folder
// We want the parent directory (the app folder itself)
if (app.isPackaged) {
// For packaged apps:
// - Windows: path\to\app\resources -> path\to\app
// - macOS: path/to/App.app/Contents/Resources -> path/to/App.app/Contents
// - Linux: path/to/app/resources -> path/to/app
const resourcesPath = process.resourcesPath;
if (process.platform === 'darwin') {
// On macOS, go up two levels from Resources to get to App.app parent folder
// But we want to store data inside the .app bundle's Contents folder for portability
return path.dirname(resourcesPath); // Contents folder
} else {
// Windows and Linux: go up one level from resources
return path.dirname(resourcesPath);
}
} else {
// Development mode: use __dirname (the directory containing main.js)
return __dirname;
}
}
/**
* Check if we're running in portable mode
* Portable mode is enabled by default on all platforms.
*
* Can be disabled by setting NEBULA_PORTABLE=0 or NEBULA_PORTABLE=false
* Can specify custom path via NEBULA_PORTABLE_PATH environment variable
*/
isPortableMode() {
if (this._isPortable !== null) {
return this._isPortable;
}
// Check if NEBULA_PORTABLE is explicitly set to disable
const portableEnv = process.env.NEBULA_PORTABLE;
if (portableEnv !== undefined) {
const isDisabled = portableEnv === '0' ||
portableEnv.toLowerCase() === 'false' ||
portableEnv.toLowerCase() === 'no';
if (isDisabled) {
this._isPortable = false;
console.log('[Portable] Portable mode disabled via NEBULA_PORTABLE environment variable');
return false;
}
}
// Portable mode is enabled by default on all platforms
this._isPortable = true;
return this._isPortable;
}
/**
* Get the portable data directory path
* Uses NEBULA_PORTABLE_PATH if set, otherwise creates 'user-data' in Documents/My Games/<AppName>
* with a safe fallback to the app directory.
*/
getPortableDataPath() {
if (this._portableDataPath !== null) {
return this._portableDataPath;
}
if (!this.isPortableMode()) {
this._portableDataPath = '';
return '';
}
// First, check if custom path is provided via environment variable
const customPath = process.env.NEBULA_PORTABLE_PATH;
if (customPath) {
const resolvedPath = path.resolve(customPath);
if (this._isPathSafe(resolvedPath)) {
this._portableDataPath = resolvedPath;
console.log(`[Portable] Using custom portable path: ${resolvedPath}`);
return this._portableDataPath;
} else {
console.warn('[Portable] Custom path is unsafe, using default location');
}
}
// Default: prefer Documents/My Games/<AppName>/user-data
let dataPath = '';
try {
const docsDir = app.getPath('documents');
const appName = app.getName() || 'NebulaBrowser';
dataPath = path.join(docsDir, 'My Games', appName, 'user-data');
} catch (err) {
console.warn('[Portable] Failed to resolve Documents path, using app directory');
}
if (!dataPath) {
const appRoot = this._getAppRootDir();
dataPath = path.join(appRoot, 'user-data');
}
// Validate the path
if (this._isPathSafe(dataPath)) {
this._portableDataPath = dataPath;
console.log(`[Portable] Using portable data path: ${dataPath}`);
} else {
console.error('[Portable] Default path is unsafe, falling back to system default');
this._portableDataPath = '';
}
return this._portableDataPath;
}
/**
* Initialize portable data directory with secure permissions
* Must be called before app.ready event
*/
initialize() {
if (this._initialized) {
return true;
}
if (!this.isPortableMode()) {
console.log('[Portable] Not in portable mode, using default paths');
this._initialized = true;
return true;
}
const dataPath = this.getPortableDataPath();
if (!dataPath) {
console.warn('[Portable] No valid portable path, using default paths');
this._initialized = true;
return false;
}
try {
// Create the data directory with secure permissions (owner only: rwx)
this._ensureSecureDirectory(dataPath);
// Create subdirectories for organized storage
// Note: Don't create 'Cache', 'Cookies', 'Network' - Electron manages these internally
const subdirs = ['Local Storage', 'Session Storage', 'IndexedDB'];
for (const subdir of subdirs) {
this._ensureSecureDirectory(path.join(dataPath, subdir));
}
// Set Electron's user data path to our portable location
// This must be done BEFORE app.ready event
app.setPath('userData', dataPath);
app.setPath('sessionData', dataPath);
// Also redirect cache to be portable
const cachePath = path.join(dataPath, 'Cache');
app.setPath('cache', cachePath);
console.log(`[Portable] User data path set to: ${dataPath}`);
console.log(`[Portable] Cache path set to: ${cachePath}`);
this._initialized = true;
return true;
} catch (err) {
console.error('[Portable] Failed to initialize portable data:', err);
this._initialized = true;
return false;
}
}
/**
* Get the path for a data file (bookmarks, history, etc.)
* Returns portable path if in portable mode, otherwise returns __dirname path
*/
getDataFilePath(filename) {
// Validate filename to prevent directory traversal
if (!this._isFilenameSafe(filename)) {
throw new Error(`Invalid filename: ${filename}`);
}
if (this.isPortableMode()) {
const portablePath = this.getPortableDataPath();
if (portablePath) {
return path.join(portablePath, filename);
}
}
// Fallback to __dirname (project directory) for non-portable or if portable not configured
// Note: In production, you might want to use app.getPath('userData') as fallback
return null; // Return null to indicate caller should use their default path
}
/**
* Ensure a directory exists with secure permissions
* On Unix systems (macOS, Linux), applies restricted permissions (0700)
* On Windows, creates directory with default permissions (ACLs handle security)
*/
_ensureSecureDirectory(dirPath) {
if (!fs.existsSync(dirPath)) {
if (process.platform === 'win32') {
// Windows: create directory with default permissions
// Windows ACLs handle security through inheritance
fs.mkdirSync(dirPath, { recursive: true });
} else {
// Unix (macOS, Linux): create with restricted permissions (owner only: rwx------)
fs.mkdirSync(dirPath, { recursive: true, mode: 0o700 });
}
console.log(`[Portable] Created secure directory: ${dirPath}`);
} else {
// Verify and fix permissions on existing directory (Unix only)
if (process.platform !== 'win32') {
try {
const stats = fs.statSync(dirPath);
if (stats.isDirectory()) {
// Set secure permissions
fs.chmodSync(dirPath, 0o700);
}
} catch (err) {
console.warn(`[Portable] Could not verify permissions for ${dirPath}:`, err.message);
}
}
}
}
/**
* Write a file with secure permissions
* On Unix systems, applies restricted permissions (0600)
* On Windows, writes with default permissions
*/
writeSecureFile(filePath, data) {
// Ensure parent directory exists with secure permissions
const dir = path.dirname(filePath);
this._ensureSecureDirectory(dir);
// Write file
if (process.platform === 'win32') {
fs.writeFileSync(filePath, data);
} else {
fs.writeFileSync(filePath, data, { mode: 0o600 });
}
}
/**
* Async version of secure file write
* On Unix systems, applies restricted permissions (0600)
* On Windows, writes with default permissions
*/
async writeSecureFileAsync(filePath, data) {
// Ensure parent directory exists with secure permissions
const dir = path.dirname(filePath);
this._ensureSecureDirectory(dir);
// Write file with restricted permissions (owner only: rw------- on Unix)
if (process.platform === 'win32') {
await fs.promises.writeFile(filePath, data);
} else {
await fs.promises.writeFile(filePath, data, { mode: 0o600 });
}
}
/**
* Validate path safety (prevent directory traversal)
* Works across Windows, macOS, and Linux
*/
_isPathSafe(testPath) {
// Resolve to absolute path
const resolved = path.resolve(testPath);
// Check for directory traversal patterns
if (resolved.includes('..')) {
return false;
}
// Platform-specific system path checks
if (process.platform === 'win32') {
// Windows: block system directories
const dangerousWin = [
'C:\\Windows',
'C:\\Program Files',
'C:\\Program Files (x86)',
'C:\\ProgramData'
];
const resolvedLower = resolved.toLowerCase();
for (const pattern of dangerousWin) {
if (resolvedLower.startsWith(pattern.toLowerCase())) {
return false;
}
}
} else if (process.platform === 'darwin') {
// macOS: block system directories
const dangerousMac = ['/System', '/Library', '/usr', '/bin', '/sbin', '/etc', '/var'];
for (const pattern of dangerousMac) {
if (resolved.startsWith(pattern) && !resolved.includes('.app')) {
return false;
}
}
} else {
// Linux: block system directories
const dangerousLinux = ['~root', '/etc', '/var/run', '/proc', '/sys', '/dev'];
for (const pattern of dangerousLinux) {
if (resolved.includes(pattern)) {
return false;
}
}
const systemPaths = ['/bin', '/sbin', '/usr/bin', '/usr/sbin', '/boot', '/lib', '/lib64'];
for (const sysPath of systemPaths) {
if (resolved.startsWith(sysPath)) {
return false;
}
}
}
return true;
}
/**
* Validate filename safety
*/
_isFilenameSafe(filename) {
// Check for directory traversal
if (filename.includes('..') || filename.includes('/') || filename.includes('\\')) {
return false;
}
// Check for hidden files that might be system files
if (filename.startsWith('.') && !filename.endsWith('.json')) {
return false;
}
return true;
}
/**
* Get status information for debugging
*/
getStatus() {
return {
isPortable: this.isPortableMode(),
portablePath: this.getPortableDataPath(),
appRootDir: this._getAppRootDir(),
initialized: this._initialized,
platform: process.platform,
isPackaged: app.isPackaged,
envPortable: process.env.NEBULA_PORTABLE,
envPath: process.env.NEBULA_PORTABLE_PATH
};
}
}
// Export singleton instance
const portableDataManager = new PortableDataManager();
module.exports = portableDataManager;