153 lines
5.5 KiB
JavaScript
153 lines
5.5 KiB
JavaScript
// gpu-config.js - Comprehensive GPU configuration manager
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const { app } = require('electron');
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function envTruthy(value) {
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if (value === undefined || value === null) return false;
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const normalized = String(value).trim().toLowerCase();
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return normalized === '1' || normalized === 'true' || normalized === 'yes' || normalized === 'on';
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}
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class GPUConfig {
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constructor() {
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this.isGPUSupported = false;
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this.fallbackApplied = false;
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}
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// Apply GPU configuration based on system capabilities
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configure() {
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console.log('Configuring GPU settings...');
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// Try to detect if we're on a system that supports GPU acceleration
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const platform = process.platform;
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const arch = process.arch;
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console.log(`Platform: ${platform}, Architecture: ${arch}`);
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// Start with conservative settings that usually work
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this.applyConservativeSettings();
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if (platform === 'linux') {
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const env = process.env;
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const profile = String(env.NEBULA_GPU_PROFILE || '').toLowerCase();
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const forcedSoftware = envTruthy(env.NEBULA_GPU_FORCE_SOFTWARE) || profile === 'software';
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const optInRequested = envTruthy(env.NEBULA_GPU_TWEAKS) || envTruthy(env.NEBULA_GPU_ALLOW_LINUX) || envTruthy(env.NEBULA_GPU_FORCE_GPU) || (profile && profile !== 'software') || Boolean(env.NEBULA_GPU_GL) || Boolean(env.NEBULA_GPU_EXTRA_ARGS);
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if (forcedSoftware || !optInRequested) {
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console.log('Linux detected: Disabling GPU (no opt-in overrides present) and enforcing no-sandbox');
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app.commandLine.appendSwitch('disable-gpu');
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app.commandLine.appendSwitch('no-sandbox');
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this.fallbackApplied = true;
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return;
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}
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console.log('Linux GPU opt-in detected: leaving GPU acceleration enabled for this session');
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}
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// Try to enable GPU features progressively
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this.tryEnableGPU();
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}
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applyConservativeSettings() {
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// Essential switches that usually don't cause issues
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app.commandLine.appendSwitch('no-sandbox');
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app.commandLine.appendSwitch('disable-dev-shm-usage');
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app.commandLine.appendSwitch('disable-gpu-sandbox');
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// Performance improvements that don't rely on GPU
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app.commandLine.appendSwitch('disable-background-timer-throttling');
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app.commandLine.appendSwitch('disable-renderer-backgrounding');
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app.commandLine.appendSwitch('disable-backgrounding-occluded-windows');
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app.commandLine.appendSwitch('enable-quic');
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app.commandLine.appendSwitch('max_old_space_size', '4096');
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}
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tryEnableGPU() {
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try {
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// GPU acceleration switches
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app.commandLine.appendSwitch('ignore-gpu-blacklist');
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app.commandLine.appendSwitch('ignore-gpu-blocklist');
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// On Linux/SteamOS, these aggressive flags can cause webview rendering issues (black screen)
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// We disable them for Linux to ensure stability
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if (process.platform !== 'linux') {
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app.commandLine.appendSwitch('enable-gpu-rasterization');
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app.commandLine.appendSwitch('enable-zero-copy');
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}
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// Video acceleration (usually safer than full GPU)
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app.commandLine.appendSwitch('enable-accelerated-video-decode');
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app.commandLine.appendSwitch('enable-accelerated-mjpeg-decode');
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// Conservative feature enabling
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app.commandLine.appendSwitch('enable-features', 'VaapiVideoDecoder');
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console.log('GPU acceleration switches applied');
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} catch (err) {
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console.error('Error applying GPU switches:', err);
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this.applyFallback();
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}
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}
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applyFallback() {
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console.log('Applying GPU fallback configuration...');
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// Force software rendering if GPU fails
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app.commandLine.appendSwitch('disable-gpu');
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app.commandLine.appendSwitch('disable-gpu-compositing');
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app.commandLine.appendSwitch('disable-software-rasterizer');
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this.fallbackApplied = true;
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this.isGPUSupported = false;
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}
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// Check if GPU is working after app starts
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async checkGPUStatus() {
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try {
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const gpuInfo = app.getGPUFeatureStatus();
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// Check if any critical GPU features are enabled
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const enabledFeatures = Object.entries(gpuInfo)
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.filter(([key, value]) => !value.includes('disabled'))
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.map(([key]) => key);
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this.isGPUSupported = enabledFeatures.length > 2; // At least some features working
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console.log('GPU Status Check:');
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console.log('- Enabled features:', enabledFeatures);
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console.log('- GPU supported:', this.isGPUSupported);
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return {
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isSupported: this.isGPUSupported,
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enabledFeatures,
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fullStatus: gpuInfo
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};
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} catch (err) {
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console.error('GPU status check failed:', err);
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return { isSupported: false, error: err.message };
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}
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}
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getRecommendations() {
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const recommendations = [];
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if (!this.isGPUSupported) {
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recommendations.push('GPU acceleration is not available on this system');
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recommendations.push('The browser will use software rendering (slower but stable)');
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recommendations.push('Consider updating your graphics drivers');
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recommendations.push('Check if your system supports hardware acceleration');
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} else {
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recommendations.push('GPU acceleration is working');
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recommendations.push('Browser should have good performance');
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}
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if (this.fallbackApplied) {
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recommendations.push('Fallback mode is active due to GPU issues');
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recommendations.push('Performance may be reduced but stability improved');
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}
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return recommendations;
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}
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}
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module.exports = GPUConfig;
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