Critical Linux and SteamOS GPU flags are now set immediately after loading Electron in main.js, before app.ready, to ensure proper rendering and compatibility. The GPUConfig class now only applies additional, non-critical settings. Improved SteamOS detection logic and added more detailed logging for GPU environment detection.
Introduces SteamOS/Steam Deck detection and GPU configuration in gpu-config.js, adds a dedicated start-steamos.sh launch script, and updates package.json with new scripts for SteamOS and Linux GPU-safe launches. Also adds a comprehensive GPU troubleshooting guide in GPU-FIX-README.md to address rendering issues on various platforms.
Introduces a comprehensive GPU configuration and fallback system to resolve GPU process launch failures (Error 18), including new modules for GPU management and performance monitoring. Adds a GPU diagnostics HTML page, optimized CSS for rendering, and a diagnostic startup script. Updates main and preload scripts for improved stability, async file operations, and enhanced API exposure. Site history and bookmarks handling are optimized for performance and reliability.