Add plugin system with sample plugin and settings UI

Introduces a plugin architecture, including a PluginManager, plugin loading in main and renderer processes, and a sample plugin demonstrating menu, IPC, and context menu contributions. Adds a Plugins tab to the settings UI for managing plugins (enable/disable, reload), and updates preload.js to load renderer preloads from plugins. Documentation for plugin development is included in README-PLUGINS.md.
This commit is contained in:
2025-09-08 19:10:05 +12:00
parent 62810fcb89
commit e228ca6317
11 changed files with 576 additions and 2 deletions
+24 -1
View File
@@ -130,4 +130,27 @@ contextBridge.exposeInMainWorld('downloadsAPI', {
onUpdated: (handler) => ipcRenderer.on('downloads-updated', (_e, payload) => handler(payload)),
onDone: (handler) => ipcRenderer.on('downloads-done', (_e, payload) => handler(payload)),
onCleared: (handler) => ipcRenderer.on('downloads-cleared', handler)
});
});
// ----------------------------------------
// Plugin renderer preloads
// ----------------------------------------
// We request a list of absolute file paths from main and require() them here.
// Each file can optionally call contextBridge.exposeInMainWorld to add APIs.
(async () => {
try {
const preloads = await ipcRenderer.invoke('plugins-get-renderer-preloads');
if (Array.isArray(preloads)) {
for (const p of preloads) {
try {
// eslint-disable-next-line global-require, import/no-dynamic-require
require(p);
} catch (e) {
console.error('[Plugins] Failed to load renderer preload:', p, e);
}
}
}
} catch (e) {
console.warn('[Plugins] No renderer preloads:', e);
}
})();