Revert "Add SteamOS GPU fixes and launch script"
This reverts commit 27cb97ac00.
This commit is contained in:
@@ -1,101 +0,0 @@
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# GPU Fix Guide for Nebula Browser
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## Common GPU Issues
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Nebula Browser is an Electron-based application that uses Chromium's rendering engine. Some systems may experience GPU-related issues such as:
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- Black/blank screens
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- Webviews not loading content
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- Flickering or visual artifacts
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- Application crashes
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## SteamOS / Steam Deck
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### Symptoms
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On SteamOS (Steam Deck), you may see:
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- Browser chrome loads (tab bar, URL bar visible)
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- Web page content area is completely black/empty
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- No error messages visible
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### Cause
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This is caused by GPU compositing conflicts between Electron's Chromium renderer and Gamescope (Steam Deck's compositor). The AMD GPU in Steam Deck handles nested compositor contexts differently.
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### Solution
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**Option 1: Automatic Detection (Recommended)**
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The latest version of Nebula automatically detects SteamOS/Gamescope and applies the necessary fixes. Simply update to the latest version.
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**Option 2: Manual Launch Script**
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Use the provided `start-steamos.sh` script:
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```bash
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chmod +x start-steamos.sh
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./start-steamos.sh
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```
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**Option 3: Command-line Flags**
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If running manually, add these flags:
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```bash
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electron . --ozone-platform=x11 --disable-gpu-compositing --disable-gpu-vsync --no-sandbox --disable-dev-shm-usage
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```
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**Option 4: Environment Variable**
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Set the `ELECTRON_OZONE_PLATFORM_HINT` environment variable:
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```bash
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export ELECTRON_OZONE_PLATFORM_HINT=x11
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npm start
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```
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## Linux (General)
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### Wayland
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If running on a Wayland compositor (GNOME Wayland, KDE Wayland, Sway, etc.):
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```bash
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electron . --ozone-platform=wayland --enable-features=UseOzonePlatform,WaylandWindowDecorations
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```
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### X11
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For X11 sessions:
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```bash
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electron . --ozone-platform=x11
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```
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### NVIDIA GPUs
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If using NVIDIA proprietary drivers:
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```bash
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electron . --disable-gpu-sandbox --no-sandbox
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```
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## Windows
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### Intel/AMD Integrated Graphics Issues
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If experiencing blank screens on Windows with integrated graphics:
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1. Try running with `start-gpu-safe.bat`
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2. Update your graphics drivers
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3. Disable hardware acceleration in settings (if available)
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### Multiple GPU Systems
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On laptops with both integrated and discrete GPUs:
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- Right-click the Nebula shortcut
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- Select "Run with graphics processor"
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- Choose your dedicated GPU
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## macOS
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macOS typically has fewer GPU issues, but if problems occur:
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```bash
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electron . --disable-gpu
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```
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## Diagnostic Information
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To see GPU information and diagnostics:
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1. Open Nebula Browser
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2. Navigate to `nebula://gpu` or `chrome://gpu`
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3. Check the "Graphics Feature Status" section
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## Reporting Issues
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If none of the above solutions work, please report the issue with:
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1. Operating system and version
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2. GPU model and driver version
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3. Contents of `chrome://gpu` page
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4. Any error messages from terminal/console
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+2
-89
@@ -5,36 +5,6 @@ class GPUConfig {
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constructor() {
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this.isGPUSupported = false;
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this.fallbackApplied = false;
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this.isSteamOS = false;
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this.isLinux = process.platform === 'linux';
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}
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// Detect if running on SteamOS/Steam Deck
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detectSteamOS() {
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if (!this.isLinux) return false;
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try {
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const fs = require('fs');
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// Check for SteamOS identifiers
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if (fs.existsSync('/etc/steamos-release')) return true;
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if (fs.existsSync('/usr/share/steamos/steamos.conf')) return true;
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// Check os-release for SteamOS
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if (fs.existsSync('/etc/os-release')) {
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const osRelease = fs.readFileSync('/etc/os-release', 'utf8');
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if (osRelease.includes('SteamOS') || osRelease.includes('steamos')) return true;
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}
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// Check if running under Gamescope (Steam Deck's compositor)
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if (process.env.GAMESCOPE_WAYLAND_DISPLAY || process.env.SteamDeck) return true;
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// Check for Steam runtime environment
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if (process.env.STEAM_RUNTIME || process.env.SteamAppId) return true;
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} catch (err) {
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console.log('SteamOS detection error:', err.message);
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}
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return false;
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}
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// Apply GPU configuration based on system capabilities
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@@ -45,14 +15,7 @@ class GPUConfig {
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const platform = process.platform;
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const arch = process.arch;
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this.isSteamOS = this.detectSteamOS();
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console.log(`Platform: ${platform}, Architecture: ${arch}, SteamOS: ${this.isSteamOS}`);
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// Apply Linux/SteamOS specific configuration FIRST (before app ready)
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if (this.isLinux) {
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this.applyLinuxSettings();
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}
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console.log(`Platform: ${platform}, Architecture: ${arch}`);
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// Start with conservative settings that usually work
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this.applyConservativeSettings();
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@@ -61,48 +24,6 @@ class GPUConfig {
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this.tryEnableGPU();
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}
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// Linux-specific settings for proper rendering
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applyLinuxSettings() {
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console.log('Applying Linux-specific GPU settings...');
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// Ozone platform selection - critical for rendering on Linux
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// Check for Wayland vs X11 environment
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const waylandDisplay = process.env.WAYLAND_DISPLAY;
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const gamescope = process.env.GAMESCOPE_WAYLAND_DISPLAY;
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const x11Display = process.env.DISPLAY;
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if (this.isSteamOS || gamescope) {
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// SteamOS/Gamescope: Force X11 backend for better compatibility
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// Gamescope provides X11 compatibility layer that works better with Electron
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console.log('SteamOS/Gamescope detected - using X11 Ozone backend');
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app.commandLine.appendSwitch('ozone-platform', 'x11');
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// Disable GPU compositing issues on Steam Deck AMD GPU
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app.commandLine.appendSwitch('disable-gpu-compositing');
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app.commandLine.appendSwitch('disable-gpu-vsync');
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// Use software rendering for webviews if needed
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app.commandLine.appendSwitch('disable-accelerated-2d-canvas');
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// Fix for AMD GPU rendering issues
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app.commandLine.appendSwitch('use-gl', 'desktop');
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app.commandLine.appendSwitch('enable-features', 'UseOzonePlatform');
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} else if (waylandDisplay && !x11Display) {
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// Pure Wayland environment
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console.log('Wayland detected - using Wayland Ozone backend');
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app.commandLine.appendSwitch('ozone-platform', 'wayland');
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app.commandLine.appendSwitch('enable-features', 'UseOzonePlatform,WaylandWindowDecorations');
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} else if (x11Display) {
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// X11 environment
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console.log('X11 detected - using X11 Ozone backend');
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app.commandLine.appendSwitch('ozone-platform', 'x11');
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}
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// Common Linux fixes
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app.commandLine.appendSwitch('disable-features', 'VizDisplayCompositor');
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app.commandLine.appendSwitch('enable-unsafe-swiftshader');
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}
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applyConservativeSettings() {
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// Essential switches that usually don't cause issues
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app.commandLine.appendSwitch('no-sandbox');
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@@ -119,12 +40,6 @@ class GPUConfig {
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tryEnableGPU() {
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try {
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// Skip aggressive GPU features on SteamOS - they conflict with Gamescope
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if (this.isSteamOS) {
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console.log('SteamOS detected - skipping aggressive GPU acceleration');
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return;
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}
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// GPU acceleration switches
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app.commandLine.appendSwitch('ignore-gpu-blacklist');
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app.commandLine.appendSwitch('ignore-gpu-blocklist');
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@@ -135,10 +50,8 @@ class GPUConfig {
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app.commandLine.appendSwitch('enable-accelerated-video-decode');
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app.commandLine.appendSwitch('enable-accelerated-mjpeg-decode');
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// Conservative feature enabling - skip on Linux to avoid conflicts
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if (!this.isLinux) {
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// Conservative feature enabling
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app.commandLine.appendSwitch('enable-features', 'VaapiVideoDecoder');
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}
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console.log('GPU acceleration switches applied');
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} catch (err) {
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@@ -5,8 +5,6 @@
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"main": "main.js",
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"scripts": {
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"start": "electron .",
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"start:steamos": "electron . --ozone-platform=x11 --disable-gpu-compositing --disable-gpu-vsync --no-sandbox --disable-dev-shm-usage --disable-features=VizDisplayCompositor",
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"start:linux-safe": "electron . --disable-gpu --disable-gpu-compositing --no-sandbox",
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"dist": "electron-builder",
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"run": "electron ."
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},
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@@ -1,31 +0,0 @@
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#!/bin/bash
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# SteamOS/Steam Deck launch script for Nebula Browser
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# This script applies necessary flags for proper rendering on SteamOS/Gamescope
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# Detect if running on SteamOS
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if [ -f /etc/steamos-release ] || [ -f /usr/share/steamos/steamos.conf ]; then
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echo "SteamOS detected"
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fi
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# Detect if running under Gamescope (Steam Deck's compositor)
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if [ -n "$GAMESCOPE_WAYLAND_DISPLAY" ] || [ -n "$SteamDeck" ]; then
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echo "Gamescope/Steam Deck environment detected"
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fi
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# Get the directory where this script is located
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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# Launch Nebula with SteamOS-compatible flags
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# These flags help with webview rendering issues on AMD GPUs under Gamescope
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exec electron "$SCRIPT_DIR" \
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--ozone-platform=x11 \
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--disable-gpu-compositing \
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--disable-gpu-vsync \
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--disable-accelerated-2d-canvas \
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--use-gl=desktop \
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--no-sandbox \
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--disable-dev-shm-usage \
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--disable-gpu-sandbox \
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--disable-features=VizDisplayCompositor \
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--enable-unsafe-swiftshader \
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"$@"
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