Add Nebula Browser app, UI and assets
Add initial Nebula Browser project skeleton: CMakeLists to configure and link CEF (including post-build steps to copy runtime and UI files), a Windows CEF-based entry (app/main.cpp) that initializes CEF and loads the bundled UI, and a full ui/ and assets/ tree (HTML, CSS, JS, fonts, icons, and branding images). Update .gitignore to ignore build/out, thirdparty/cef, IDE and common OS artifacts.
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8" />
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<title>Menu</title>
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<link rel="stylesheet" href="../css/menu-popup.css" />
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</head>
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<body>
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<div id="menu-popup" role="menu">
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<button data-cmd="open-settings" role="menuitem">Settings</button>
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<button data-cmd="big-picture" role="menuitem">🎮 Big Picture Mode</button>
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<button data-cmd="toggle-devtools" role="menuitem">Toggle Developer Tools</button>
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<div class="zoom-controls" role="group" aria-label="Zoom controls">
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<button data-cmd="zoom-out" aria-label="Zoom out">-</button>
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<span id="zoom-percent">100%</span>
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<button data-cmd="zoom-in" aria-label="Zoom in">+</button>
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</div>
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<button data-cmd="hard-reload" role="menuitem">Hard Reload (Ignore Cache)</button>
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<button data-cmd="fresh-reload" role="menuitem">Reload Fresh (Add Cache-Buster)</button>
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</div>
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<script src="../js/menu-popup.js"></script>
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</body>
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</html>
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