Files
Nebula-OS/core/windows/WindowBackend.hpp
T
andrew 4321209e92 Add floating traffic-light window chrome
Introduces a dedicated layer-shell `WindowChromeSurface` that renders macOS-style traffic-light controls over the focused Sway window titlebar, replacing the old top-bar window controls. Adds theme tokens and a reusable `TrafficLightButton` component, updates shell QML/CMake wiring, and adjusts Sway titlebar padding/title format so window titles do not overlap the overlay. Window tracking was extended with focused-window geometry/deco/fullscreen properties plus backend refresh support so the chrome follows window movement and state changes in near real time.
2026-08-26 22:38:33 +12:00

49 lines
1.3 KiB
C++

#pragma once
#include "WindowTypes.hpp"
#include <QObject>
#include <QVector>
class WindowBackend : public QObject
{
Q_OBJECT
public:
enum SnapEdge {
SnapLeft = 0,
SnapRight,
SnapMaximize
};
explicit WindowBackend(QObject *parent = nullptr)
: QObject(parent)
{
}
~WindowBackend() override = default;
virtual bool isConnected() const = 0;
virtual QVector<WindowInfo> windows() const = 0;
virtual QVector<WorkspaceInfo> workspaces() const = 0;
virtual qint64 focusedWindowId() const = 0;
virtual bool focusWindow(qint64 windowId) = 0;
virtual bool closeWindow(qint64 windowId) = 0;
virtual bool maximizeWindow(qint64 windowId) = 0;
virtual bool restoreWindow(qint64 windowId) = 0;
virtual bool minimizeWindow(qint64 windowId) = 0;
virtual bool setWindowFloating(qint64 windowId, bool floating) = 0;
virtual bool moveWindow(qint64 windowId, int x, int y) = 0;
virtual bool resizeWindow(qint64 windowId, int width, int height) = 0;
virtual bool snapWindow(qint64 windowId, SnapEdge edge) = 0;
virtual bool switchWorkspace(const QString &workspaceId) = 0;
virtual bool updateFocusedGeometry() { return false; }
signals:
void connectedChanged();
void windowsChanged();
void workspacesChanged();
void focusChanged();
};