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Ultralight-SDK/include/Ultralight/CAPI/CAPI_FileSystem.h
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Andrew Zambazos a2784f684b moved to root
2026-06-11 14:09:53 +12:00

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C

/**************************************************************************************************
* This file is a part of Ultralight, an ultra-portable web-browser engine. *
* *
* See <https://ultralig.ht> for licensing and more. *
* *
* (C) 2024 Ultralight, Inc. *
**************************************************************************************************/
///
/// @file CAPI_FileSystem.h
///
/// User-defined file system interface.
///
/// `#include <Ultralight/CAPI/CAPI_FileSystem.h>`
///
/// The library uses this to load file data (ie, raw file bytes) for a given file URL
/// (eg, `file:///page.html`) .
///
/// You can provide the library with your own FileSystem implementation (ULFileSystem) so that file
/// data is provided directly by your application (eg, from memory, from a virtual file system,
/// etc).
///
/// @see ulPlatformSetFileSystem
///
#ifndef ULTRALIGHT_CAPI_FILESYSTEM_H
#define ULTRALIGHT_CAPI_FILESYSTEM_H
#include <Ultralight/CAPI/CAPI_Defines.h>
#ifdef __cplusplus
extern "C" {
#endif
/******************************************************************************
* File System
*****************************************************************************/
///
/// The callback invoked when the FileSystem wants to check if a file path exists, return true if it
/// exists.
///
typedef bool (*ULFileSystemFileExistsCallback)(ULString path);
///
/// Get the mime-type of the file (eg "text/html").
///
/// This is usually determined by analyzing the file extension.
///
/// If a mime-type cannot be determined, you should return "application/unknown" for this value.
///
/// The library will consume the result and call ulDestroyString() after this call returns.
///
typedef ULString (*ULFileSystemGetFileMimeTypeCallback)(ULString path);
///
/// Get the charset / encoding of the file (eg "utf-8").
///
/// This is only important for text-based files and is usually determined by analyzing the
/// contents of the file.
///
/// If a charset cannot be determined, it's usually safe to return "utf-8" for this value.
///
/// The library will consume the result and call ulDestroyString() after this call returns.
///
typedef ULString (*ULFileSystemGetFileCharsetCallback)(ULString path);
///
/// Open file for reading and map it to a Buffer.
///
/// To minimize copies, you should map the requested file into memory and use ulCreateBuffer()
/// to wrap the data pointer (unmapping should be performed in the destruction callback).
///
/// If the file was unable to be opened, you should return NULL for this value.
///
typedef ULBuffer (*ULFileSystemOpenFileCallback)(ULString path);
///
/// User-defined file system interface.
///
/// You should implement each of these callbacks, then pass an instance of this struct containing
/// your callbacks to ulPlatformSetFileSystem().
///
typedef struct {
ULFileSystemFileExistsCallback file_exists;
ULFileSystemGetFileMimeTypeCallback get_file_mime_type;
ULFileSystemGetFileCharsetCallback get_file_charset;
ULFileSystemOpenFileCallback open_file;
} ULFileSystem;
#ifdef __cplusplus
} // extern "C"
#endif
#endif // ULTRALIGHT_CAPI_FILESYSTEM_H