Update combat protocol tests for active sessions

This commit is contained in:
Nomads_Reach
2026-08-15 21:04:54 -04:00
parent a7e8165aec
commit b4df2ed5c8
+4
View File
@@ -27,6 +27,10 @@ class CombatProtocolTests(unittest.TestCase):
2, 2,
time.time(), time.time(),
) )
self.sender.mark_gameplay_active(1)
self.target.mark_gameplay_active(1)
self.server._init_rate_state(self.sender, time.monotonic())
self.server._init_rate_state(self.target, time.monotonic())
self.server._clients = { self.server._clients = {
self.sender_server: self.sender, self.sender_server: self.sender,
self.target_server: self.target, self.target_server: self.target,