Files
Commonwealth-Online-Public/plugin/lib/commonlibf4/include/RE/M/MainMenu.h
T
2026-05-30 18:33:24 +12:00

48 lines
1.6 KiB
C++

#pragma once
#include "RE/B/BSScaleformExternalTexture.h"
#include "RE/B/BSTHashMap.h"
#include "RE/S/StartMenuBase.h"
namespace RE
{
class MainMenu :
public StartMenuBase,
public BSTEventSink<MenuOpenCloseEvent>
{
public:
static constexpr auto RTTI{ RTTI::MainMenu };
static constexpr auto VTABLE{ VTABLE::MainMenu };
static constexpr auto MENU_NAME{ "MainMenu"sv };
enum class MAIN_MENU_EXIT_CONDITION : std::int32_t
{
kNoExit = 0x00,
kNewGame = 0x01,
kContinue = 0x02,
kLoadGame = 0x03,
};
virtual ~MainMenu(); // 00
// members
MAIN_MENU_EXIT_CONDITION mainMenuExitCondition; // 230
BSTSet<std::uint32_t> ownedDLC; // 238
std::uint64_t creationTime; // 268
std::int32_t queuedLoadIndex; // 270
bool choseContinue; // 274
bool queueStartNewGame; // 275
bool queueContinueGame; // 276
bool creditScreen; // 277
bool userEngaged; // 278
bool mainBinkShown; // 279
bool allowSkip; // 27A
bool debounceMainListPress; // 27B
bool nativeConsolePanelIsOpen; // 27C
bool shouldDebounceMainListPress; // 27D
BSScaleformExternalTexture gamerIconTexture; // 280
BSScaleformExternalTexture dlcImageTextures[14]; // 298
};
static_assert(sizeof(MainMenu) == 0x3E8);
}