23 lines
453 B
C++
23 lines
453 B
C++
#pragma once
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#include "RE/P/PlayerInputHandler.h"
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namespace RE
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{
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class JumpHandler :
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public PlayerInputHandler
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{
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public:
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static constexpr auto RTTI{ RTTI::JumpHandler };
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static constexpr auto VTABLE{ VTABLE::JumpHandler };
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explicit constexpr JumpHandler(PlayerControlsData& a_data) noexcept :
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PlayerInputHandler(a_data)
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{}
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// members
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bool debounceAlternateExit{ false }; // 20
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};
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static_assert(sizeof(JumpHandler) == 0x28);
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}
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