27 lines
1021 B
C++
27 lines
1021 B
C++
#pragma once
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#include "RE/B/BSSpring_SpringState.h"
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#include "RE/N/NiPoint2.h"
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namespace RE
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{
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class PlayerControlsData
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{
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public:
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// members
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NiPoint2 moveInputVec; // 00
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NiPoint2 lookInputVec; // 08
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NiPoint2 lookInputVecNormalized; // 10
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NiPoint2 prevMoveVec; // 18
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NiPoint2 prevLookVec; // 20
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BSSpring::SpringState<NiPoint3> rotationSpeedSpring; // 28
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bool autoMove; // 44
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bool running; // 45
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bool togglePOV; // 46
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bool vanityModeEnabled; // 47
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bool checkHeldStates; // 48
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bool setupHeldStatesForRelease; // 49
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};
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static_assert(sizeof(PlayerControlsData) == 0x4C);
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}
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