38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#pragma once
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namespace RE
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{
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class HUDModeType;
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namespace SendHUDMessage
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{
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inline void PopHUDMode(const HUDModeType& a_hudMode)
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{
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using func_t = decltype(&SendHUDMessage::PopHUDMode);
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static REL::Relocation<func_t> func{ ID::SendHUDMessage::PopHUDMode };
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return func(a_hudMode);
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}
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inline void PushHUDMode(const HUDModeType& a_hudMode)
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{
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using func_t = decltype(&SendHUDMessage::PushHUDMode);
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static REL::Relocation<func_t> func{ ID::SendHUDMessage::PushHUDMode };
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return func(a_hudMode);
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}
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inline void SetPowerArmorMode(bool a_inPowerArmor)
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{
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using func_t = decltype(&SendHUDMessage::SetPowerArmorMode);
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static REL::Relocation<func_t> func{ ID::SendHUDMessage::SetPowerArmorMode };
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return func(a_inPowerArmor);
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}
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inline void ShowHUDMessage(const char* a_message, const char* a_sound, bool a_throttle, bool a_warning)
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{
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using func_t = decltype(&SendHUDMessage::ShowHUDMessage);
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static REL::Relocation<func_t> func{ ID::SendHUDMessage::ShowHUDMessage };
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return func(a_message, a_sound, a_throttle, a_warning);
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}
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}
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}
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