Files
Commonwealth-Online-Public/creation-kit/README.md
T
andrew 8dfec0a4b3 Rename project to Commonwealth Online
Replace occurrences of "Fallout 4 Together" with "Commonwealth Online" across docs and testing guidance. Add Interface assets and tooling: MainMenu/Pipboy SWFs, translation/fonts, exported scripts (Interface/exported/scripts/MainMenu.as) and a PATCH_MainMenu_Multiplayer.md describing how to add a Multiplayer menu entry that calls root.f4se.plugins.commonwealthOnline.openManager(). Also add build/run batch scripts and apply assorted updates to README, plugin, server and protocol documentation/source to align with the rename and UI changes.
2026-06-07 16:22:50 +12:00

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# Creation Kit Files
This folder is for Creation Kit-side work for Commonwealth Online.
The Creation Kit plugin should provide controlled test content for multiplayer experiments.
## Planned Contents
- Test cell
- Placeholder remote player actor
- Debug markers
- Optional Papyrus helper scripts
- Optional startup quest for testing
## Plugin Format
Early development can use an ESP.
Possible file name:
```text
Fallout4Together_Test.esp
```
## Important
Do not commit Bethesda master files or game assets.
Only commit original plugin files and original scripts created for this project.