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Commonwealth-Online-Public/docs/protocol.md
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2026-05-30 18:13:54 +12:00

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# Protocol Overview
The Fallout 4 Together protocol defines the messages sent between Fallout 4 clients and the external server.
Early versions should stay simple and easy to debug.
## Early Design
The first version can use human-readable packets during testing.
Long-term versions may move to a binary protocol if performance becomes a problem.
## First Required Messages
- `welcome`
- `transform`
- `disconnect`
- `ping`
- `pong`
## Main Rule
The protocol should be testable outside Fallout 4 before it is used inside the F4SE plugin.