Files
Commonwealth-Online-Public/plugin/lib/commonlibf4/include/RE/P/PlayerControlsData.h
T
2026-05-30 18:33:24 +12:00

27 lines
1021 B
C++

#pragma once
#include "RE/B/BSSpring_SpringState.h"
#include "RE/N/NiPoint2.h"
namespace RE
{
class PlayerControlsData
{
public:
// members
NiPoint2 moveInputVec; // 00
NiPoint2 lookInputVec; // 08
NiPoint2 lookInputVecNormalized; // 10
NiPoint2 prevMoveVec; // 18
NiPoint2 prevLookVec; // 20
BSSpring::SpringState<NiPoint3> rotationSpeedSpring; // 28
bool autoMove; // 44
bool running; // 45
bool togglePOV; // 46
bool vanityModeEnabled; // 47
bool checkHeldStates; // 48
bool setupHeldStatesForRelease; // 49
};
static_assert(sizeof(PlayerControlsData) == 0x4C);
}