106 lines
2.9 KiB
C++
106 lines
2.9 KiB
C++
#pragma once
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#include "RE/H/hkRefPtr.h"
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#include "RE/H/hknpRayCastQuery.h"
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#include "RE/H/hknpRayCastQueryResult.h"
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#include "RE/M/MemoryManager.h"
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namespace RE
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{
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class hknpBody;
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class hknpBSWorld;
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class hknpCollisionQueryCollector;
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class NiAVObject;
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class NiPoint3;
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class bhkPickData
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{
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public:
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enum class COLLECTOR_TYPE;
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bhkPickData()
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{
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typedef bhkPickData* func_t(bhkPickData*);
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static REL::Relocation<func_t> func{ ID::bhkPickData::ctor };
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func(this);
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}
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void SetStartEnd(const NiPoint3& start, const NiPoint3& end)
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{
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using func_t = decltype(&bhkPickData::SetStartEnd);
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static REL::Relocation<func_t> func{ ID::bhkPickData::SetStartEnd };
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return func(this, start, end);
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}
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void Reset()
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{
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using func_t = decltype(&bhkPickData::Reset);
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static REL::Relocation<func_t> func{ ID::bhkPickData::Reset };
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return func(this);
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}
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bool HasHit() const
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{
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using func_t = decltype(&bhkPickData::HasHit);
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static REL::Relocation<func_t> func{ ID::bhkPickData::HasHit };
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return func(this);
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}
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float GetHitFraction() const
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{
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using func_t = decltype(&bhkPickData::GetHitFraction);
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static REL::Relocation<func_t> func{ ID::bhkPickData::GetHitFraction };
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return func(this);
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}
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std::int32_t GetAllCollectorRayHitSize()
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{
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using func_t = decltype(&bhkPickData::GetAllCollectorRayHitSize);
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static REL::Relocation<func_t> func{ ID::bhkPickData::GetAllCollectorRayHitSize };
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return func(this);
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}
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bool GetAllCollectorRayHitAt(std::uint32_t i, hknpCollisionResult& res)
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{
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using func_t = decltype(&bhkPickData::GetAllCollectorRayHitAt);
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static REL::Relocation<func_t> func{ ID::bhkPickData::GetAllCollectorRayHitAt };
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return func(this, i, res);
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}
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void SortAllCollectorHits()
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{
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using func_t = decltype(&bhkPickData::SortAllCollectorHits);
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static REL::Relocation<func_t> func{ ID::bhkPickData::SortAllCollectorHits };
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return func(this);
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}
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NiAVObject* GetNiAVObject()
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{
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using func_t = decltype(&bhkPickData::GetNiAVObject);
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static REL::Relocation<func_t> func{ ID::bhkPickData::GetNiAVObject };
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return func(this);
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}
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hknpBody* GetBody()
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{
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using func_t = decltype(&bhkPickData::GetBody);
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static REL::Relocation<func_t> func{ ID::bhkPickData::GetBody };
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return func(this);
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}
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F4_HEAP_REDEFINE_NEW(bhkPickData);
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// members
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hknpRayCastQuery castQuery; // 00
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hknpRayCastQueryResult result; // 60
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hkRefPtr<hknpBSWorld> castWorld; // C0
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std::uint64_t customCollideLayers; // C8
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hknpCollisionQueryCollector* collector; // D0
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COLLECTOR_TYPE collectorType; // D8
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bool incrementPickTime; // DC
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bool allowFailedPicks; // DD
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bool pickFailed; // DE
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};
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static_assert(sizeof(bhkPickData) == 0xE0);
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};
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