478 B
478 B
Server
This folder is for the external multiplayer test server.
The server is responsible for managing connected clients and broadcasting player state.
First Server Goals
- Start local server
- Accept client connections
- Assign player IDs
- Receive transform packets
- Broadcast transform packets
- Handle disconnects
Not Planned Yet
- Authentication
- Public matchmaking
- Anti-cheat
- Persistence
- Quest state
- Settlement state
- Large-scale world simulation