Files
Commonwealth-Online-Public/plugin/lib/commonlibf4/include/RE/E/EquippedItemData.h
T
2026-05-30 18:33:24 +12:00

25 lines
785 B
C++

#pragma once
#include "RE/E/EquippedItem.h"
#include "RE/N/NiRefObject.h"
namespace RE
{
class BGSLoadFormBuffer;
class BGSSaveFormBuffer;
class __declspec(novtable) EquippedItemData :
public NiRefObject // 00
{
public:
static constexpr auto RTTI{ RTTI::EquippedItemData };
static constexpr auto VTABLE{ VTABLE::EquippedItemData };
// add
virtual void SaveGame(BGSSaveFormBuffer* a_saveGameBuffer, const EquippedItem& a_equippedItem) const = 0; // 02
virtual void LoadGame(BGSLoadFormBuffer* a_loadGameBuffer, const EquippedItem& a_equippedItem) = 0; // 03
virtual std::uint32_t GetObjectType() const = 0; // 04
};
static_assert(sizeof(EquippedItemData) == 0x10);
}