58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
#pragma once
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#include "RE/B/BGSBodyPartDefs.h"
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#include "RE/B/BGSPreloadable.h"
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#include "RE/T/TESForm.h"
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#include "RE/T/TESModel.h"
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namespace RE
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{
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class BGSBodyPart;
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class __declspec(novtable) BGSBodyPartData :
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public TESForm, // 000
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public TESModel, // 020
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public BGSPreloadable // 050
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{
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public:
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static constexpr auto RTTI{ RTTI::BGSBodyPartData };
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static constexpr auto VTABLE{ VTABLE::BGSBodyPartData };
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static constexpr auto FORM_ID{ ENUM_FORM_ID::kBPTD };
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enum PartType
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{
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Torso = 0x0,
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Head1 = 0x1,
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Eye = 0x2,
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LookAt = 0x3,
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FlyGrab = 0x4,
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Head2 = 0x5,
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LeftArm1 = 0x6,
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LeftArm2 = 0x7,
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RightArm1 = 0x8,
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RightArm2 = 0x9,
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LeftLeg1 = 0xA,
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LeftLeg2 = 0xB,
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LeftLeg3 = 0xC,
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RightLeg1 = 0xD,
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RightLeg2 = 0xE,
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RightLeg3 = 0xF,
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Brain = 0x10,
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Weapon = 0x11,
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Root = 0x12,
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COM = 0x13,
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Pelvis = 0x14,
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Camera = 0x15,
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OffsetRoot = 0x16,
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LeftFoot = 0x17,
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RightFoot = 0x18,
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FaceTargetSource = 0x19
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};
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// members
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BGSBodyPart* partArray[26]; // 058
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BGSBodyPartDefs::HitReactionData defaultHitReactionData; // 128
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};
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static_assert(sizeof(BGSBodyPartData) == 0x150);
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}
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