546 B
546 B
Protocol Overview
The Fallout 4 Together protocol defines the messages sent between Fallout 4 clients and the external server.
Early versions should stay simple and easy to debug.
Early Design
The first version can use human-readable packets during testing.
Long-term versions may move to a binary protocol if performance becomes a problem.
First Required Messages
welcometransformdisconnectpingpong
Main Rule
The protocol should be testable outside Fallout 4 before it is used inside the F4SE plugin.