Files
Commonwealth-Online-Public/docs/research/existing-projects.md
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andrew 8dfec0a4b3 Rename project to Commonwealth Online
Replace occurrences of "Fallout 4 Together" with "Commonwealth Online" across docs and testing guidance. Add Interface assets and tooling: MainMenu/Pipboy SWFs, translation/fonts, exported scripts (Interface/exported/scripts/MainMenu.as) and a PATCH_MainMenu_Multiplayer.md describing how to add a Multiplayer menu entry that calls root.f4se.plugins.commonwealthOnline.openManager(). Also add build/run batch scripts and apply assorted updates to README, plugin, server and protocol documentation/source to align with the rename and UI changes.
2026-06-07 16:22:50 +12:00

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Existing Projects Research

This file is for notes on existing Bethesda multiplayer projects and experiments.

Research Targets

  • Skyrim Together
  • NV:MP
  • VaultMP
  • F4MP attempts
  • Other Fallout 4 multiplayer experiments

Research Questions

  • How did they handle remote player actors?
  • How did they handle cell changes?
  • How did they handle quest state?
  • What systems were impossible or unstable?
  • What parts are useful references for Commonwealth Online?

Notes

Add findings here as research develops.