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Commonwealth-Online-Public/docs/research/creation-kit-notes.md
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2026-07-10 17:30:10 +12:00

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Creation Kit Notes

The Creation Kit side of Commonwealth Online should provide controlled test content for multiplayer development.

First Creation Kit Goals

  • Create a small test cell
  • Add player start markers
  • Add remote player placeholder markers
  • Add simple lighting
  • Avoid quests, doors, hostile NPCs, and complex world state

Suggested Test Cell

F4TTestCell01

Suggested Test Plugin

Fallout4Together_Test.esp

Test Cell Requirements

The first test cell should include:

  • Flat ground
  • Clear lighting
  • No enemies
  • No quest dependencies
  • No doors to other cells
  • A few visual markers to judge movement
  • Enough space for movement syncing tests

Papyrus Scripts

Papyrus may eventually be useful for helper systems, but networking should not be handled in Papyrus.

Possible Papyrus uses:

  • Debug startup quest
  • Spawning helper actors
  • Showing messages
  • Triggering test events