Files
Commonwealth-Online-Public/plugin/lib/commonlibf4/include/RE/S/ScreenSplatter.h
T
2026-05-30 18:33:24 +12:00

31 lines
537 B
C++

#pragma once
namespace RE
{
class NiCamera;
namespace ScreenSplatter
{
enum class SCREENSPLATTER_TEXTURES : std::uint32_t
{
kColor = 0x0,
kAlpha = 0x1,
kFlare = 0x2,
};
inline void Clear()
{
using func_t = decltype(&ScreenSplatter::Clear);
static REL::Relocation<func_t> func{ ID::ScreenSplatter::Clear };
return func();
}
inline void Update()
{
using func_t = decltype(&ScreenSplatter::Update);
static REL::Relocation<func_t> func{ ID::ScreenSplatter::Update };
return func();
}
}
}