Files
Commonwealth-Online-Public/plugin/lib/commonlibf4/include/RE/T/TESEffectShader.h
T
2026-05-30 18:33:24 +12:00

31 lines
815 B
C++

#pragma once
#include "RE/E/EffectShaderData.h"
#include "RE/N/NiPointer.h"
#include "RE/T/TESForm.h"
#include "RE/T/TESModel.h"
#include "RE/T/TESTexture.h"
namespace RE
{
class BSGeometry;
class __declspec(novtable) TESEffectShader :
public TESForm, // 000
public TESModel // 020
{
public:
static constexpr auto RTTI{ RTTI::TESEffectShader };
static constexpr auto VTABLE{ VTABLE::TESEffectShader };
static constexpr auto FORM_ID{ ENUM_FORM_ID::kEFSH };
// members
EffectShaderData data; // 050
TESTexture textureShaderTexture; // 0F8
TESTexture blockOutTexture; // 108
TESTexture paletteTexture; // 118
NiPointer<BSGeometry> shareableGeometry; // 128
};
static_assert(sizeof(TESEffectShader) == 0x130);
}