Files
2026-05-30 18:33:24 +12:00

27 lines
759 B
C++

#pragma once
#include "RE/B/BSSimpleList.h"
#include "RE/T/TESForm.h"
#include "RE/T/TEXTURE_HAVOK_DATA.h"
namespace RE
{
class __declspec(novtable) TESLandTexture :
public TESForm // 00
{
public:
static constexpr auto RTTI{ RTTI::TESLandTexture };
static constexpr auto VTABLE{ VTABLE::TESLandTexture };
static constexpr auto FORM_ID{ ENUM_FORM_ID::kLTEX };
// members
BGSTextureSet* textureSet; // 20
TEXTURE_HAVOK_DATA havokData; // 28
BGSMaterialType* materialType; // 30
std::int8_t specularExponent; // 38
std::int32_t shaderTextureIndex; // 3C
BSSimpleList<TESGrass*> textureGrassList; // 40
};
static_assert(sizeof(TESLandTexture) == 0x50);
}