Files
2026-05-30 18:33:24 +12:00

16 lines
385 B
C++

#pragma once
#include "RE/B/BSLightingShaderMaterialBase.h"
namespace RE
{
class __declspec(novtable) BSLightingShaderMaterial :
public BSLightingShaderMaterialBase // 00
{
public:
static constexpr auto RTTI{ RTTI::BSLightingShaderMaterial };
static constexpr auto VTABLE{ VTABLE::BSLightingShaderMaterial };
};
static_assert(sizeof(BSLightingShaderMaterial) == 0xC0);
}