# NebulaOS A Linux desktop environment built around a custom compositor, shell, and service stack. ## Structure | Path | Purpose | |------|---------| | `core/nebula-core` | Core runtime and platform APIs | | `compositor/` | Compositor configuration (Sway is temporary) | | `shells/` | Desktop and future Bigscreen shells | | `packages/` | Shared UI (`Nebula.UI`), icons, API, and design tokens | | `services/` | System services (audio, network, bluetooth, power, accounts) | | `session/` | Session manager and desktop entry | | `packaging/` | Distribution packaging (Ubuntu) | | `branding/` | Boot assets, wallpapers, and sounds | ## Shells **Nebula Desktop** (production) is a C++20 Qt Quick/QML Wayland shell using LayerShellQt. See `shells/desktop/`. **Nebula Bigscreen** is planned as a separate Qt Quick/QML shell with a controller-first interaction model, sharing `Nebula.UI` and Nebula Core. Standalone Nebula applications may still use React/Tauri where that is a better fit. The operating-system shell does not. An archived React desktop prototype lives in `shells/desktop/prototype-react/` as a design reference only. ## Current stack ```text Ubuntu ↓ Wayland ↓ Sway temporary compositor ↓ Nebula Shell Qt Quick/QML ``` Applications and games render on their own Wayland/XWayland paths. They are not composited inside QML. ## Getting started Desktop shell build instructions: `shells/desktop/README.md`. The Qt shell must be compiled on Linux (the Ubuntu NebulaOS VM). It will not build on Windows.