Improves focused-window geometry so chrome placement stays stable across workspaces and floating containers. WindowService now exposes focused workspace X/Y, resolves workspace by name, and publishes those offsets with focused geometry. The Sway backend now tracks the active floating frame through recursion and consistently derives frame/deco/content rects from that frame. QML chrome placement was updated to use workspace-relative coordinates and simpler direct margins (removing interpolation behaviors), with safer title-bar height handling for vertical centering.
Use the floating container geometry whenever a view is inside a `floating_con`, so frame/deco/content coordinates stay stable and window chrome no longer jumps during refreshes. Also remove the custom `title_format` left-padding (and its related comment) from the Sway config so title text is no longer artificially offset.
Adds focused title-bar geometry to the window service and updates the Sway backend to derive frame data more reliably (including parent node fallback and content rect tracking for wrapped/floating views). Window chrome positioning now centers against the actual title bar instead of deco offsets, improving alignment. Also refreshes visual sizing/padding for traffic-light controls and Sway titlebar spacing to match the new chrome metrics.
Introduces a dedicated layer-shell `WindowChromeSurface` that renders macOS-style traffic-light controls over the focused Sway window titlebar, replacing the old top-bar window controls. Adds theme tokens and a reusable `TrafficLightButton` component, updates shell QML/CMake wiring, and adjusts Sway titlebar padding/title format so window titles do not overlap the overlay. Window tracking was extended with focused-window geometry/deco/fullscreen properties plus backend refresh support so the chrome follows window movement and state changes in near real time.
Introduces a new `WindowControls` component in the desktop top bar with minimize, maximize/restore, and close actions for the focused window. `WindowService` now exposes focused-window presence/maximized state plus focused-window convenience actions to support this UI.
Also extends Nebula UI with a reusable `NebulaToolTip`, keyboard/pressed-state support in `NebulaIconButton`, new window-control glyphs in `NebulaIcon`, and theme tokens for pressed/danger hover states, with CMake and README updates to register/document the new components.
Introduces a new `core/windows` module (`Nebula.Windows`) with `WindowService`, window/workspace models, and a Sway IPC backend for live window tracking and control (focus, close, move/resize, snap, maximize/restore, minimize, workspace switch). The desktop shell now links this module, uses compositor focus for top-bar active app text, and adds an Open Windows section in the launcher with focus/close actions.
Also updates application metadata handling to parse `StartupWMClass` and map window `app_id`/class to friendly names and icons, and revises Sway config/docs for the new floating-first Desktop 0.2 behavior with temporary compositor-provided decorations.
Updates desktop shell and application code for cross-Qt compatibility: uses begin/endFilterChange for Qt 6.10+, gates LayerShell usage to Qt < 6.5, and adds include handling for generated QML type registration files so nebula-shell builds reliably. Also fixes qInfo size formatting casts and updates README commands to invoke run-sway-vm.sh via `sh` for more portable execution.
Introduces a new `core/applications` QML/C++ module (`Nebula.Applications`) to discover `.desktop` entries, expose filterable application models, and launch installed apps safely from the shell. The desktop launcher now uses real installed apps with themed icon loading and fallback glyphs, adds output-aware surface sizing via `OutputTracker`, and wires in image/icon providers. It also adds VMware-focused Sway/shell wrapper scripts, updates Sway config/session env defaults, and refreshes README docs to document the new development flow and Desktop 0.1 behavior.
Initialize the NebulaOS monorepo layout with top-level documentation, ignore rules, placeholder service/package directories, compositor docs plus a baseline Sway config, and session startup/desktop entry files. Add the first desktop shell prototype under `shells/desktop/ui` using React + Vite, including themed surface components (desktop, top bar, launcher, preview), mock Nebula APIs and shell bridge state wiring, reusable UI controls/icons, and supporting styles/config needed for local development.