Add floating traffic-light window chrome
Introduces a dedicated layer-shell `WindowChromeSurface` that renders macOS-style traffic-light controls over the focused Sway window titlebar, replacing the old top-bar window controls. Adds theme tokens and a reusable `TrafficLightButton` component, updates shell QML/CMake wiring, and adjusts Sway titlebar padding/title format so window titles do not overlap the overlay. Window tracking was extended with focused-window geometry/deco/fullscreen properties plus backend refresh support so the chrome follows window movement and state changes in near real time.
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@@ -7,6 +7,7 @@
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#include <QJSEngine>
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#include <QObject>
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#include <QQmlEngine>
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#include <QTimer>
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#include <QVector>
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#include <QtQml/qqmlregistration.h>
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@@ -27,6 +28,15 @@ class WindowService : public QObject
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Q_PROPERTY(QString focusedApplicationId READ focusedApplicationId NOTIFY focusChanged)
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Q_PROPERTY(QString focusedApplicationName READ focusedApplicationName NOTIFY focusChanged)
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Q_PROPERTY(bool focusedWindowMaximized READ focusedWindowMaximized NOTIFY focusChanged)
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Q_PROPERTY(bool focusedWindowFullscreen READ focusedWindowFullscreen NOTIFY focusChanged)
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Q_PROPERTY(int focusedWindowX READ focusedWindowX NOTIFY focusedWindowGeometryChanged)
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Q_PROPERTY(int focusedWindowY READ focusedWindowY NOTIFY focusedWindowGeometryChanged)
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Q_PROPERTY(int focusedWindowWidth READ focusedWindowWidth NOTIFY focusedWindowGeometryChanged)
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Q_PROPERTY(int focusedWindowHeight READ focusedWindowHeight NOTIFY focusedWindowGeometryChanged)
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Q_PROPERTY(int focusedWindowDecoX READ focusedWindowDecoX NOTIFY focusedWindowGeometryChanged)
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Q_PROPERTY(int focusedWindowDecoY READ focusedWindowDecoY NOTIFY focusedWindowGeometryChanged)
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Q_PROPERTY(int focusedWindowDecoWidth READ focusedWindowDecoWidth NOTIFY focusedWindowGeometryChanged)
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Q_PROPERTY(int focusedWindowDecoHeight READ focusedWindowDecoHeight NOTIFY focusedWindowGeometryChanged)
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public:
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enum SnapEdge {
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@@ -50,6 +60,15 @@ public:
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QString focusedApplicationId() const;
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QString focusedApplicationName() const;
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bool focusedWindowMaximized() const;
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bool focusedWindowFullscreen() const;
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int focusedWindowX() const;
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int focusedWindowY() const;
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int focusedWindowWidth() const;
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int focusedWindowHeight() const;
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int focusedWindowDecoX() const;
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int focusedWindowDecoY() const;
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int focusedWindowDecoWidth() const;
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int focusedWindowDecoHeight() const;
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Q_INVOKABLE bool focusWindow(const QString &windowId);
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Q_INVOKABLE bool closeWindow(const QString &windowId);
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@@ -69,9 +88,12 @@ signals:
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void connectedChanged();
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void windowCountChanged();
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void focusChanged();
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void focusedWindowGeometryChanged();
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private:
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void syncFromBackend();
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void syncFocusedGeometry();
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void publishFocusedGeometry(const WindowInfo *focused);
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void resolveNames(QVector<WindowInfo> &windows) const;
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void bindApplicationService();
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static qint64 parseWindowId(const QString &windowId);
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@@ -87,4 +109,14 @@ private:
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QString m_focusedApplicationId;
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QString m_focusedApplicationName;
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bool m_focusedWindowMaximized = false;
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bool m_focusedWindowFullscreen = false;
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int m_focusedWindowX = 0;
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int m_focusedWindowY = 0;
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int m_focusedWindowWidth = 0;
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int m_focusedWindowHeight = 0;
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int m_focusedWindowDecoX = 0;
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int m_focusedWindowDecoY = 0;
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int m_focusedWindowDecoWidth = 0;
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int m_focusedWindowDecoHeight = 0;
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QTimer *m_geometryTimer = nullptr;
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};
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