326 lines
8.0 KiB
C++
326 lines
8.0 KiB
C++
/**************************************************************************************************
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* This file is a part of Ultralight. *
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* *
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* See <https://ultralig.ht> for licensing and more. *
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* *
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* (C) 2024 Ultralight, Inc. *
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**************************************************************************************************/
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/*
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* Portions of the below code are derived from 'RefPtr.h' from Apple's WTF,
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* with the following license header:
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*
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* Copyright (C) 2013-2014 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <Ultralight/Defines.h>
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#include <assert.h>
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#include <utility>
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namespace ultralight {
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///
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/// @brief Interface for all ref-counted objects that will be managed using
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/// the RefPtr<> smart pointer.
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///
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class UExport RefCounted {
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public:
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virtual void AddRef() const = 0;
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virtual void Release() const = 0;
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virtual int ref_count() const = 0;
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protected:
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virtual ~RefCounted();
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};
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template<typename T> class RefPtr;
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///
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/// @brief Helper for wrapping new objects with the RefPtr smart pointer.
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///
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/// All ref-counted object are created with an initial ref-count of '1'.
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/// The AdoptRef() helper returns a RefPtr<T> without calling AddRef().
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/// This is used for creating new objects, like so:
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///
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/// RefPtr<Object> ref = AdoptRef(*new ObjectImpl());
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///
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template<typename T>
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RefPtr<T> AdoptRef(T& reference)
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{
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return RefPtr<T>(reference, RefPtr<T>::Adopt);
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}
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///
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/// @brief A nullable smart pointer.
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///
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/// This smart pointer automatically manages the lifetime of a RefCounted
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/// object. The managed instance may be NULL.
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///
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template<typename T> class RefPtr {
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public:
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///
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/// Construct a NULL ref-pointer.
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///
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constexpr RefPtr()
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: instance_(nullptr)
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{
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}
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///
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/// Construct a NULL ref-pointer.
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///
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inline RefPtr(std::nullptr_t)
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: instance_(nullptr)
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{
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}
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///
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/// Construct from a pointer. (Will increment ref-count by one)
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///
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inline RefPtr(T* other)
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: instance_(other)
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{
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if (instance_)
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instance_->AddRef();
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}
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///
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/// Copy constructor.
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///
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inline RefPtr(const RefPtr& other)
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: instance_(other.instance_)
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{
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if (instance_)
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instance_->AddRef();
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}
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///
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/// Copy constructor with internal type conversion.
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///
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template<typename U>
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RefPtr(const RefPtr<U>& other)
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: instance_(other.instance_)
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{
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if (instance_)
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instance_->AddRef();
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}
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///
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/// Move constructor.
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///
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inline RefPtr(RefPtr&& other)
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: instance_(other.LeakRef())
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{
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}
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///
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/// Move constructor.
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///
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template<typename U>
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RefPtr(RefPtr<U>&& other)
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: instance_(other.LeakRef())
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{
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}
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///
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/// Destroy RefPtr (wll decrement ref-count by one)
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///
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inline ~RefPtr()
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{
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T* old_value = std::move(instance_);
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instance_ = std::forward<T*>(nullptr);
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if (old_value)
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old_value->Release();
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}
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///
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/// Get a pointer to wrapped object.
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///
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inline T* get() const { return instance_; }
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T* LeakRef() {
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T* result = std::move(instance_);
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instance_ = std::forward<T*>(nullptr);
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return result;
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}
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T& operator*() const { assert(instance_); return *instance_; }
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inline T* operator->() const { return instance_; }
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bool operator!() const { return !instance_; }
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// This conversion operator allows implicit conversion to bool but not to other integer types.
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typedef T* (RefPtr::*UnspecifiedBoolType);
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operator UnspecifiedBoolType() const { return instance_ ? &RefPtr::instance_ : nullptr; }
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RefPtr& operator=(const RefPtr&);
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RefPtr& operator=(T*);
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RefPtr& operator=(std::nullptr_t);
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template<typename U> RefPtr& operator=(const RefPtr<U>&);
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RefPtr& operator=(RefPtr&&);
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template<typename U> RefPtr& operator=(RefPtr<U>&&);
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friend inline bool operator==(const RefPtr& a, const RefPtr& b) {
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return a.instance_ == b.instance_;
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}
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friend inline bool operator!=(const RefPtr& a, const RefPtr& b) {
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return a.instance_ != b.instance_;
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}
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friend inline bool operator<(const RefPtr& a, const RefPtr& b) {
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return a.instance_ < b.instance_;
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}
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///
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/// Releases the ownership of the managed object, if any
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///
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void reset();
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///
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/// Replaces the managed object with another.
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///
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void reset(T* obj);
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///
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/// Exchanges the stored pointer values and the ownerships of *this and ptr.
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/// Reference counts, if any, are not adjusted.
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///
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void swap(RefPtr& ptr);
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protected:
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friend RefPtr AdoptRef<T>(T&);
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enum AdoptTag { Adopt };
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RefPtr(T& object, AdoptTag) : instance_(&object) { }
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private:
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T* instance_;
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};
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template<typename T>
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RefPtr<T>& RefPtr<T>::operator=(const RefPtr& other)
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{
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RefPtr ptr = other;
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swap(ptr);
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return *this;
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}
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template<typename T>
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template<typename U>
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RefPtr<T>& RefPtr<T>::operator=(const RefPtr<U>& other)
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{
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RefPtr ptr = other;
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swap(ptr);
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return *this;
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}
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template<typename T>
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RefPtr<T>& RefPtr<T>::operator=(T* object)
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{
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RefPtr ptr = object;
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swap(ptr);
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return *this;
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}
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template<typename T>
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RefPtr<T>& RefPtr<T>::operator=(std::nullptr_t)
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{
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T* old_instance = std::move(instance_);
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instance_ = std::forward<T*>(nullptr);
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if (old_instance)
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old_instance->Release();
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return *this;
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}
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template<typename T>
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RefPtr<T>& RefPtr<T>::operator=(RefPtr&& other)
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{
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RefPtr ptr = std::move(other);
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swap(ptr);
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return *this;
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}
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template<typename T>
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template<typename U>
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RefPtr<T>& RefPtr<T>::operator=(RefPtr<U>&& other)
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{
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RefPtr ptr = std::move(other);
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swap(ptr);
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return *this;
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}
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template <typename T> void RefPtr<T>::reset() { *this = nullptr; }
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template <typename T> void RefPtr<T>::reset(T* obj) { *this = obj; }
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template<typename T>
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void RefPtr<T>::swap(RefPtr& other)
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{
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std::swap(instance_, other.instance_);
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}
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template<class T>
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void swap(RefPtr<T>& a, RefPtr<T>& b)
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{
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a.swap(b);
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}
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template<typename T, typename U>
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bool operator==(const RefPtr<T>& a, const RefPtr<U>& b)
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{
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return a.get() == b.get();
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}
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template<typename T, typename U>
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bool operator==(const RefPtr<T>& a, const U* b)
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{
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return a.get() == b;
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}
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template<typename T, typename U>
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bool operator==(const T* a, const RefPtr<U>& b)
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{
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return a == b.get();
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}
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template<typename T, typename U>
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bool operator!=(const RefPtr<T>& a, const RefPtr<U>& b)
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{
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return a.get() != b.get();
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}
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template<typename T, typename U>
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bool operator!=(const RefPtr<T>& a, const U* b)
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{
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return a.get() != b;
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}
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template<typename T, typename U>
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bool operator!=(const T* a, const RefPtr<U>& b)
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{
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return a != b.get();
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}
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} // namespace ultralight
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