/* * Copyright (C) 2013, 2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ WI.ColorWheel = class ColorWheel extends WI.Object { constructor(delegate, dimension) { console.assert(!isNaN(dimension)); super(); this._delegate = delegate; this._brightness = 50; this._element = document.createElement("div"); this._element.className = "color-wheel"; this._canvasElement = this._element.appendChild(document.createElement("canvas")); this._canvasElement.addEventListener("mousedown", this); this._canvasContext = this._canvasElement.getContext("2d"); this._crosshairElement = this._element.appendChild(document.createElement("div")); this._crosshairElement.className = "crosshair"; this.dimension = dimension; } // Public get element() { return this._element; } set dimension(dimension) { if (dimension === this._dimension) return; this._dimension = dimension; this._element.style.width = this.element.style.height = `${this._dimension}px`; this._canvasElement.width = this._canvasElement.height = this._dimension * window.devicePixelRatio; let center = this._dimension / 2; this._setCrosshairPosition(new WI.Point(center, center)); this._updateCanvas(); } get brightness() { return this._brightness; } set brightness(brightness) { if (brightness === this._brightness) return; this._brightness = brightness; this._updateCanvas(); } get tintedColor() { if (this._crosshairPosition) return new WI.Color(WI.Color.Format.HSL, [this._hue, this._saturation, this._brightness]); return new WI.Color(WI.Color.Format.HSLA, [0, 0, 0, 0]); } set tintedColor(tintedColor) { let hsl = tintedColor.hsl; let cosHue = Math.cos(hsl[0] * Math.PI / 180); let sinHue = Math.sin(hsl[0] * Math.PI / 180); let center = this._dimension / 2; let x = center + (sinHue * hsl[1]); let y = center - (cosHue * hsl[1]); this._setCrosshairPosition(new WI.Point(x, y)); this.brightness = hsl[2]; } get rawColor() { if (this._crosshairPosition) return new WI.Color(WI.Color.Format.HSL, [this._hue, this._saturation, 50]); return new WI.Color(WI.Color.Format.HSLA, [0, 0, 0, 0]); } // Protected handleEvent(event) { switch (event.type) { case "mousedown": this._handleMousedown(event); break; case "mousemove": this._handleMousemove(event); break; case "mouseup": this._handleMouseup(event); break; } } // Private get _hue() { let center = this._dimension / 2; let hue = Math.atan2(this._crosshairPosition.x - center, center - this._crosshairPosition.y) * 180 / Math.PI; if (hue < 0) hue += 360; return hue; } get _saturation() { let center = this._dimension / 2; let xDis = (this._crosshairPosition.x - center) / center; let yDis = (this._crosshairPosition.y - center) / center; return Math.sqrt(Math.pow(xDis, 2) + Math.pow(yDis, 2)) * 100; } _handleMousedown(event) { window.addEventListener("mousemove", this, true); window.addEventListener("mouseup", this, true); this._updateColorForMouseEvent(event); } _handleMousemove(event) { this._updateColorForMouseEvent(event); } _handleMouseup(event) { window.removeEventListener("mousemove", this, true); window.removeEventListener("mouseup", this, true); } _updateColorForMouseEvent(event) { var point = window.webkitConvertPointFromPageToNode(this._canvasElement, new WebKitPoint(event.pageX, event.pageY)); this._setCrosshairPosition(point); if (this._delegate && typeof this._delegate.colorWheelColorDidChange === "function") this._delegate.colorWheelColorDidChange(this); } _setCrosshairPosition(point) { let radius = this._dimension / 2; let center = new WI.Point(radius, radius); // Prevents the crosshair from being dragged outside the wheel. if (center.distance(point) > radius) { let angle = Math.atan2(point.y - center.y, point.x - center.x); point = new WI.Point(center.x + radius * Math.cos(angle), center.y + radius * Math.sin(angle)); } this._crosshairPosition = point; this._crosshairElement.style.setProperty("transform", "translate(" + Math.round(point.x) + "px, " + Math.round(point.y) + "px)"); } _updateCanvas() { let dimension = this._dimension * window.devicePixelRatio; let center = dimension / 2; let imageData = this._canvasContext.createImageData(dimension, dimension); for (let y = 0; y < dimension; ++y) { for (let x = 0; x < dimension; ++x) { let xDis = (x - center) / center; let yDis = (y - center) / center; let saturation = Math.sqrt(Math.pow(xDis, 2) + Math.pow(yDis, 2)) * 100; if (saturation > 100) continue; let hue = Math.atan2(x - center, center - y) * 180 / Math.PI; if (hue < 0) hue += 360; let rgb = WI.Color.hsl2rgb(hue, saturation, this._brightness); let index = ((y * dimension) + x) * 4; imageData.data[index] = rgb[0]; imageData.data[index + 1] = rgb[1]; imageData.data[index + 2] = rgb[2]; imageData.data[index + 3] = 255; } } this._canvasContext.putImageData(imageData, 0, 0); } };