/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ WI.ShaderProgramTreeElement = class ShaderProgramTreeElement extends WI.GeneralTreeElement { constructor(shaderProgram) { console.assert(shaderProgram instanceof WI.ShaderProgram); const subtitle = null; super("shader-program", shaderProgram.displayName, subtitle, shaderProgram); // FIXME: add support for disabling/highlighting WebGPU shader pipelines. let contextType = this.representedObject.canvas.contextType; if (contextType === WI.Canvas.ContextType.WebGL || contextType === WI.Canvas.ContextType.WebGL2) { this._disabledImageElement = document.createElement("img"); this._disabledImageElement.title = WI.UIString("Disable Program"); this._disabledImageElement.addEventListener("click", this._disabledImageElementClicked.bind(this)); this.status = this._disabledImageElement; } } // Protected onattach() { super.onattach(); // FIXME: add support for disabling/highlighting WebGPU shader pipelines. let contextType = this.representedObject.canvas.contextType; if (contextType === WI.Canvas.ContextType.WebGL || contextType === WI.Canvas.ContextType.WebGL2) { this.representedObject.addEventListener(WI.ShaderProgram.Event.DisabledChanged, this._handleShaderProgramDisabledChanged, this); this.element.addEventListener("mouseover", this._handleMouseOver.bind(this)); this.element.addEventListener("mouseout", this._handleMouseOut.bind(this)); } } ondetach() { // FIXME: add support for disabling/highlighting WebGPU shader pipelines. let contextType = this.representedObject.canvas.contextType; if (contextType === WI.Canvas.ContextType.WebGL || contextType === WI.Canvas.ContextType.WebGL2) this.representedObject.removeEventListener(WI.ShaderProgram.Event.DisabledChanged, this._handleShaderProgramDisabledChanged, this); super.ondetach(); } canSelectOnMouseDown(event) { if (this._disabledImageElement && this._disabledImageElement.contains(event.target)) return false; return super.canSelectOnMouseDown(event); } populateContextMenu(contextMenu, event) { // FIXME: add support for disabling/highlighting WebGPU shader pipelines. let contextType = this.representedObject.canvas.contextType; if (contextType === WI.Canvas.ContextType.WebGL || contextType === WI.Canvas.ContextType.WebGL2) { let disabled = this.representedObject.disabled; contextMenu.appendItem(disabled ? WI.UIString("Enable Program") : WI.UIString("Disable Program"), () => { this.representedObject.disabled = !disabled; }); contextMenu.appendSeparator(); } super.populateContextMenu(contextMenu, event); } // Private _disabledImageElementClicked(event) { this.representedObject.disabled = !this.representedObject.disabled; } _handleShaderProgramDisabledChanged(event) { this._listItemNode.classList.toggle("disabled", !!this.representedObject.disabled); this._disabledImageElement.title = this.representedObject.disabled ? WI.UIString("Enable Program") : WI.UIString("Disable Program"); } _handleMouseOver(event) { this.representedObject.showHighlight(); } _handleMouseOut(event) { this.representedObject.hideHighlight(); } };