// Generated by CMake - DO NOT EDIT #pragma once // Current edition level (see UltralightEdition enum below) #define ULTRALIGHT_EDITION_LEVEL 0 // Edition name string #define ULTRALIGHT_EDITION_NAME "Free" // Edition defines #define ULTRALIGHT_EDITION_FREE 0 #define ULTRALIGHT_EDITION_PLUS 1 #define ULTRALIGHT_EDITION_PRO 2 #define ULTRALIGHT_EDITION_ENTERPRISE 3 #define ULTRALIGHT_EDITION_UNLIMITED 4 // Edition check macros #define UL_EDITION(x) (ULTRALIGHT_EDITION_LEVEL == ULTRALIGHT_EDITION_##x) #define UL_EDITION_AT_LEAST(x) (ULTRALIGHT_EDITION_LEVEL >= ULTRALIGHT_EDITION_##x) // Maximum FPS each View can render at (0 is uncapped) #define ULTRALIGHT_EDITION_MAX_FPS 60 // Whether or not this is an evaluation build #define ULTRALIGHT_EVALUATION 0