/* * Copyright (C) 2017 Sony Interactive Entertainment Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ WI.Layer = class Layer { constructor(layerId, nodeId, bounds, paintCount, memory, compositedBounds, isInShadowTree, isReflection, isGeneratedContent, isAnonymous, pseudoElementId, pseudoElement) { console.assert(typeof bounds === "object"); this._layerId = layerId; this._nodeId = nodeId; this._bounds = bounds; this._paintCount = paintCount; this._memory = memory; this._compositedBounds = compositedBounds; this._isInShadowTree = isInShadowTree; this._isReflection = isReflection; this._isGeneratedContent = isGeneratedContent; this._isAnonymous = isAnonymous; this._pseudoElementId = pseudoElementId; this._pseudoElement = pseudoElement; // Transform compositedBounds to the global position this._compositedBounds.x += this._bounds.x; this._compositedBounds.y += this._bounds.y; } // Static static fromPayload(payload) { return new WI.Layer( payload.layerId, payload.nodeId, payload.bounds, payload.paintCount, payload.memory, payload.compositedBounds, payload.isInShadowTree, payload.isReflection, payload.isGeneratedContent, payload.isAnonymous, payload.pseudoElementId, payload.pseudoElement ); } // Public get layerId() { return this._layerId; } get nodeId() { return this._nodeId; } get bounds() { return this._bounds; } get paintCount() { return this._paintCount; } get memory() { return this._memory; } get compositedBounds() { return this._compositedBounds; } get isInShadowTree() { return this._isInShadowTree; } get isReflection() { return this._isReflection; } get isGeneratedContent() { return this._isGeneratedContent; } get isAnonymous() { return this._isAnonymous; } get pseudoElementId() { return this._pseudoElementId; } get pseudoElement() { return this._pseudoElement; } };