removed windows sdk
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/**************************************************************************************************
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* This file is a part of Ultralight, an ultra-portable web-browser engine. *
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* *
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* See <https://ultralig.ht> for licensing and more. *
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* *
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* (C) 2024 Ultralight, Inc. *
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**************************************************************************************************/
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///
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/// @file CAPI_Buffer.h
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///
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/// A fixed-size container for raw byte data.
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///
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/// `#include <Ultralight/CAPI/CAPI_Buffer.h>`
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///
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/// This class is used to represent raw data buffers in Ultralight. It intelligently manages the
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/// lifetime of the data and can optionally call a user-supplied callback to deallocate the data
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/// when the Buffer is destroyed.
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///
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#ifndef ULTRALIGHT_CAPI_BUFFER_H
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#define ULTRALIGHT_CAPI_BUFFER_H
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#include <Ultralight/CAPI/CAPI_Defines.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void (*ulDestroyBufferCallback)(void* user_data, void* data);
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///
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/// Create a Buffer from existing, user-owned data without any copies. An optional, user-supplied
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/// callback will be called to deallocate data upon destruction.
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///
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/// @param data A pointer to the data.
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///
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/// @param size Size of the data in bytes.
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///
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/// @param user_data Optional user data that will be passed to destruction_callback
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/// when the returned Buffer is destroyed.
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///
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/// @param destruction_callback Optional callback that will be called upon destruction. Pass a
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/// null pointer if you don't want to be informed of destruction.
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///
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ULExport ULBuffer ulCreateBuffer(void* data, size_t size, void* user_data,
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ulDestroyBufferCallback destruction_callback);
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///
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/// Create a Buffer from existing data, a deep copy of data will be made.
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///
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ULExport ULBuffer ulCreateBufferFromCopy(const void* data, size_t size);
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///
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/// Destroy buffer (you should destroy any buffers you explicitly Create).
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///
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ULExport void ulDestroyBuffer(ULBuffer buffer);
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///
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/// Get a pointer to the raw byte data.
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///
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ULExport void* ulBufferGetData(ULBuffer buffer);
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///
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/// Get the size in bytes.
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///
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ULExport size_t ulBufferGetSize(ULBuffer buffer);
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///
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/// Get the user data associated with this Buffer, if any.
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///
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ULExport void* ulBufferGetUserData(ULBuffer buffer);
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///
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/// Check whether this Buffer owns its own data (Buffer was created via ulCreateBufferFromCopy).
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/// If this is false, Buffer will call the user-supplied destruction callback to deallocate data
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/// when this Buffer instance is destroyed.
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///
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ULExport bool ulBufferOwnsData(ULBuffer buffer);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // ULTRALIGHT_CAPI_BUFFER_H
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