removed windows sdk

This commit is contained in:
Andrew Zambazos
2026-06-11 14:02:39 +12:00
parent c0395a49bd
commit ffdc88608e
2155 changed files with 0 additions and 451005 deletions
-47
View File
@@ -1,47 +0,0 @@
/**************************************************************************************************
* This file is a part of Ultralight, an ultra-portable web-browser engine. *
* *
* See <https://ultralig.ht> for licensing and more. *
* *
* (C) 2024 Ultralight, Inc. *
**************************************************************************************************/
#pragma once
#include "Defines.h"
#include <Ultralight/String.h>
#include <Ultralight/platform/FontLoader.h>
#include <Ultralight/platform/FileSystem.h>
#include <Ultralight/platform/Logger.h>
namespace ultralight {
///
/// Get the native font loader for the current platform.
///
/// @note This singleton is owned by the library, do not destroy it.
///
AExport FontLoader* GetPlatformFontLoader();
///
/// Get the native file system for the current platform, creating it if it
/// doesn't exist using the base directory provided.
///
/// This is used to load data for file:/// URLs.
///
/// @param baseDir An base file path that will be used to resolve relative
/// file paths. You can optionally specify "@resource_path"
/// on macOS to use the app bundle's resource path.
///
/// @note This singleton is owned by the library, do not destroy it.
///
AExport FileSystem* GetPlatformFileSystem(const String& baseDir);
///
/// Get the default logger (writes the log to a file on disk).
///
/// @param logPath A file path to write the log to.
///
/// @note This singleton is owned by the library, do not destroy it.
///
AExport Logger* GetDefaultLogger(const String& logPath);
} // namespace ultralight