added Linux arm64 SDK
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/**************************************************************************************************
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* This file is a part of Ultralight, an ultra-portable web-browser engine. *
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* *
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* See <https://ultralig.ht> for licensing and more. *
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* *
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* (C) 2024 Ultralight, Inc. *
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**************************************************************************************************/
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///
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/// @file CAPI_FontLoader.h
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///
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/// User-defined font loader interface.
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///
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/// `#include <Ultralight/CAPI/CAPI_FontLoader.h>`
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///
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/// The library uses this to load a font file (eg, `Arial.ttf`) for a given font description (eg,
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/// `font-family: Arial;`).
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///
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/// Every OS has its own library of installed system fonts. The FontLoader interface is used to
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/// lookup these fonts and fetch the actual font data (raw TTF/OTF file data) for a given font
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/// description.
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///
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/// You can provide the library with your own font loader implementation so that you can bundle
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/// fonts with your application rather than relying on the system's installed fonts.
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///
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/// @see ulPlatformSetFontLoader
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///
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#ifndef ULTRALIGHT_CAPI_FONTLOADER_H
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#define ULTRALIGHT_CAPI_FONTLOADER_H
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#include <Ultralight/CAPI/CAPI_Defines.h>
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#include <Ultralight/CAPI/CAPI_FontFile.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/******************************************************************************
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* Font Loader
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*****************************************************************************/
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///
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/// Fallback font family name. Will be used if all other fonts fail to load.
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///
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/// @note This font should be guaranteed to exist (eg, ULFontLoader::load should not fail when
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/// when passed this font family name).
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///
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/// @note The returned ULString instance will be consumed (ulDestroyString will be called on it).
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///
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typedef ULString (*ULFontLoaderGetFallbackFont)();
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///
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/// Fallback font family name that can render the specified characters. This is mainly used to
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/// support CJK (Chinese, Japanese, Korean) text display.
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///
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/// @param characters One or more UTF-16 characters. This is almost always a single character.
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///
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/// @param weight Font weight.
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///
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/// @param italic Whether or not italic is requested.
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///
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/// @return Should return a font family name that can render the text. The returned ULString
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/// instance will be consumed (ulDestroyString will be called on it).
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///
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typedef ULString (*ULFontLoaderGetFallbackFontForCharacters)(ULString characters, int weight,
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bool italic);
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///
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/// Get the actual font file data (TTF/OTF) for a given font description.
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///
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/// @param family Font family name.
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///
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/// @param weight Font weight.
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///
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/// @param italic Whether or not italic is requested.
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///
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/// @return A font file matching the given description (either an on-disk font filepath or an
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/// in-memory file buffer). You can return NULL here and the loader will fallback to
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/// another font.
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///
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typedef ULFontFile (*ULFontLoaderLoad)(ULString family, int weight, bool italic);
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///
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/// User-defined font loader interface.
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///
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/// You should implement each of these callbacks, then pass an instance of this struct containing
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/// your callbacks to ulPlatformSetFontLoader().
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///
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typedef struct {
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ULFontLoaderGetFallbackFont get_fallback_font;
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ULFontLoaderGetFallbackFontForCharacters get_fallback_font_for_characters;
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ULFontLoaderLoad load;
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} ULFontLoader;
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // ULTRALIGHT_CAPI_FONTLOADER_H
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