added Linux arm64 SDK
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/**************************************************************************************************
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* This file is a part of Ultralight, an ultra-portable web-browser engine. *
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* *
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* See <https://ultralig.ht> for licensing and more. *
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* *
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* (C) 2024 Ultralight, Inc. *
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**************************************************************************************************/
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///
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/// @file CAPI_Session.h
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///
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/// Storage for a browsing session (cookies, local storage, etc.).
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///
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/// `#include <Ultralight/CAPI/CAPI_Session.h>`
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///
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/// This class stores data for a unique browsing session (cookies, local storage, application cache,
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/// indexed db. etc.). You can create multiple sessions to isolate data between different browsing
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/// contexts.
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///
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/// ## Default Session
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///
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/// The library has a default session named "default" that is used if no session is specified when
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/// when creating a View.
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///
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/// ## Session Lifetime
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///
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/// Sessions can be either temporary (in-memory only) or persistent (backed to disk).
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///
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#ifndef ULTRALIGHT_CAPI_SESSION_H
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#define ULTRALIGHT_CAPI_SESSION_H
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#include <Ultralight/CAPI/CAPI_Defines.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/******************************************************************************
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* Session
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*****************************************************************************/
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///
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/// Create a Session to store local data in (such as cookies, local storage, application cache,
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/// indexed db, etc).
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///
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ULExport ULSession ulCreateSession(ULRenderer renderer, bool is_persistent, ULString name);
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///
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/// Destroy a Session.
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///
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ULExport void ulDestroySession(ULSession session);
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///
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/// Get the default session (persistent session named "default").
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///
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/// @note This session is owned by the Renderer, you shouldn't destroy it.
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///
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ULExport ULSession ulDefaultSession(ULRenderer renderer);
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///
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/// Whether or not is persistent (backed to disk).
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///
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ULExport bool ulSessionIsPersistent(ULSession session);
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///
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/// Unique name identifying the session (used for unique disk path).
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///
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ULExport ULString ulSessionGetName(ULSession session);
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///
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/// Unique numeric Id for the session.
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///
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ULExport unsigned long long ulSessionGetId(ULSession session);
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///
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/// The disk path to write to (used by persistent sessions only).
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///
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ULExport ULString ulSessionGetDiskPath(ULSession session);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // ULTRALIGHT_CAPI_SESSION_H
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