#include "co_gns_server_bridge.h" #include extern "C" { int co_gns_server_remote_ipv4( co_gns_server_handle handle, uint32_t connection_id, uint32_t* out_ipv4_host_order, uint16_t* out_port) { if (handle == nullptr || connection_id == 0 || out_ipv4_host_order == nullptr || out_port == nullptr) { return 0; } auto* networking = SteamNetworkingSockets(); if (networking == nullptr) { return 0; } SteamNetConnectionInfo_t info{}; if (!networking->GetConnectionInfo(static_cast(connection_id), &info)) { return 0; } if (!info.m_addrRemote.IsIPv4()) { return 0; } *out_ipv4_host_order = info.m_addrRemote.GetIPv4(); *out_port = info.m_addrRemote.m_port; return 1; } }