Add a complete DoubleSidedBench asset set: Blender source files, OBJ/MTL, Fallout 4 NIF and BGSM material files, many textures (DDS/PNG), decals and exports, and painter lock/spp LFS pointers. Remove legacy CO_DoubleSidedBench.fbx and duplicate FBX/spp files. Also reorganize VaultLeather textures into a VaultLeather subfolder and update related .blend and .spp files.
33 lines
631 B
Plaintext
33 lines
631 B
Plaintext
# Blender 5.1.2 MTL File: 'DoubleSidedBenchTriSplit.blend'
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# www.blender.org
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newmtl BaseMetal.001
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Ns 250.000000
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Ka 1.000000 1.000000 1.000000
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Kd 0.800000 0.800000 0.800000
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Ks 1.000000 1.000000 1.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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d 1.000000
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illum 2
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newmtl Leather.001
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Ns 250.000000
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Ka 1.000000 1.000000 1.000000
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Kd 0.800000 0.800000 0.800000
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Ks 1.000000 1.000000 1.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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d 1.000000
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illum 2
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newmtl Trim.001
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Ns 250.000000
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Ka 1.000000 1.000000 1.000000
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Kd 0.800000 0.800000 0.800000
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Ks 1.000000 1.000000 1.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.500000
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d 1.000000
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illum 2
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