20 lines
580 B
C++
20 lines
580 B
C++
#pragma once
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#include "RE/B/BSTArray.h"
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#include "RE/P/ParentSpaceNode.h"
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#include "RE/T/TeleportLink.h"
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namespace RE
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{
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struct alignas(0x8) TeleportPath
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{
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public:
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BSTArray<ParentSpaceNode, BSTArrayHeapAllocator> spaces; // 00
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BSTArray<TeleportLink, BSTArrayHeapAllocator> doors; // 18
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NiPoint3 start; // 30
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NiPoint3 end; // 3C
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bool worldMapOnly; // 48
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};
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static_assert(sizeof(TeleportPath) == 0x50);
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}
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