Files
Commonwealth-Online-Public/plugin
andrew d328bfb647 Add complexionFormId to appearance payload
Introduce complexionFormId (TXST) into RemoteAppearance and the appearance protocol so complexion textures are captured and serialized. Updates: header/state, Networking JSON parse/serialize, proxy actor comparisons, main capture logic, protocol docs, fake client/player samples, changelog and dev-log. Capture reads PlayerCharacter::complexion and serializes it, but applying to proxies is intentionally a no-op because TESNPC proxies lack a complexion field (documented in comments/dev-log). Files: plugin/include/F4TRemotePlayerState.h, plugin/src/*, protocol/packets.md, server/fake_client.py, server/fake_player.py, changelog.md, docs/dev-log.md.
2026-06-30 22:20:44 +12:00
..
2026-05-30 18:13:54 +12:00

Commonwealth Online Plugin

This is the native Commonwealth Online F4SE plugin using CommonLibF4.

Requirements

  • XMake [3.0.0+]
  • C++23 Compiler (MSVC or Clang-CL)

Getting Started

git clone --recurse-submodules https://github.com/libxse/Fallout4Together
cd Fallout4Together

Build

To build the project, run the following command:

xmake build

Note: This will generate a build/windows/ directory in the project's root directory with the build output.

Build Output (Optional)

If you want to redirect the build output, set one of the following environment variables:

  • Path to a Mod Manager mods folder: XSE_FO4_MODS_PATH

    or

  • Path to a Fallout 4 install folder: XSE_FO4_GAME_PATH

Project Generation (Optional)

If you use Visual Studio, run the following command:

xmake project -k vsxmake

Note: This will generate a vsxmakeXXXX/ directory in the project's root directory using the latest version of Visual Studio installed on the system.

Alternatively, if you do not use Visual Studio, you can generate a compile_commands.json file for use with a laguage server like clangd in any code editor that supports it, like vscode:

xmake project -k compile_commands

Note: You must have a language server extension installed to make use of this file. I recommend clangd. Do not have more than one installed at a time as they will conflict with each other. I also recommend installing the xmake extension if available to make building the project easier.

Upgrading Packages (Optional)

If you want to upgrade the project's dependencies, run the following commands:

xmake repo --update
xmake require --upgrade

Documentation

Please refer to the Wiki for more advanced topics.