27 lines
503 B
C++
27 lines
503 B
C++
#pragma once
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namespace RE
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{
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class BGSObjectInstance;
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namespace ActorEquipManagerEvent
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{
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enum class Type : std::int32_t
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{
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kEquip = 0x0,
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kUnequip = 0x1
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};
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class Event
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{
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public:
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// members
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REX::TEnumSet<Type, std::uint16_t> changeType; // 00
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const BGSObjectInstance* itemAffected; // 08
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Actor* actorAffected; // 10
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std::uint32_t stackID; // 18
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};
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static_assert(sizeof(Event) == 0x20);
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}
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}
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