35 lines
1.4 KiB
C++
35 lines
1.4 KiB
C++
#pragma once
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#include "RE/R/Rumble.h"
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#include "RE/S/StartMenuBase.h"
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namespace RE
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{
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class __declspec(novtable) PauseMenu :
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public StartMenuBase // 00
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{
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public:
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static constexpr auto RTTI{ RTTI::PauseMenu };
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static constexpr auto VTABLE{ VTABLE::PauseMenu };
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static constexpr auto MENU_NAME{ "PauseMenu"sv };
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// members
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std::unique_ptr<BSGFxShaderFXTarget> helpTopicList; // 228
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std::unique_ptr<BSGFxShaderFXTarget> helpPanelBrackets; // 230
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std::unique_ptr<BSGFxShaderFXTarget> helpListBrackets; // 238
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std::unique_ptr<BSGFxShaderFXTarget> helpText; // 240
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std::unique_ptr<BSGFxShaderFXTarget> helpTitleText; // 248
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std::unique_ptr<BSGFxShaderFXTarget> helpScrollUp; // 250
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std::unique_ptr<BSGFxShaderFXTarget> helpScrollDown; // 258
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Rumble::AutoRumblePause rumbleLock; // 260
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bool hideScreen3D; // 261
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bool modMenuShaderWasEnabled; // 262
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bool vatsWasEnabled; // 263
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bool vatsDepthTestMask; // 264
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bool quitToMainMenuQueued; // 265
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bool quitToDesktopQueued; // 266
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bool noProfileSelected; // 267
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};
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static_assert(sizeof(PauseMenu) == 0x268);
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}
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